Training in The Borgs!
Concept: “Puts progression agency in the players hands while still balancing how fast they can”
Content: A money-for-experience ruleset. With escalating costs, feat limits, and defined inventory space for silver.
Writing: A simple optional ruleset for scvm with much silver and little sense.
Art/design: A scvrvy skull and thick white-on-black text with some highlights.
Usability: Color-coded highlights make for easy reference.
Content: A money-for-experience ruleset. With escalating costs, feat limits, and defined inventory space for silver.
Writing: A simple optional ruleset for scvm with much silver and little sense.
Art/design: A scvrvy skull and thick white-on-black text with some highlights.
Usability: Color-coded highlights make for easy reference.