James Pianka
Dread Engines
Concept: “atmosphere effects for Mörk Borg”
Content: 12 objects, beings, and even a sound to populate adventure venues
Writing: Nicely written and lives up to the title and tagline’s promise
Art/design: Fairly minimal, but the text really carries the weight
Usability: Roll a d12 or pick from the list
Content: 12 objects, beings, and even a sound to populate adventure venues
Writing: Nicely written and lives up to the title and tagline’s promise
Art/design: Fairly minimal, but the text really carries the weight
Usability: Roll a d12 or pick from the list
Sin-Broken Waif
Concept: “Ruins of innocence draining joy from the world”
Content: A puny monster with big consequences
Writing: Provides character and atmosphere in a short paragraph
Art/design: Conservative but effective use of MB visual conventions
Usability: Only 3 HP and d2 damage, but still potentially catastrophic
Content: A puny monster with big consequences
Writing: Provides character and atmosphere in a short paragraph
Art/design: Conservative but effective use of MB visual conventions
Usability: Only 3 HP and d2 damage, but still potentially catastrophic
THE END COMETH
Concept: “Gameplay conditions for creating stakes and atmosphere in MÖRK BORG.”
Content: 12 environmental effect that’ll keep your scvm miserable.
Writing: Dark and brutal description slick with fluid mechanics.
Art/design: Clean two column table with engaging and navigable visual hierarchy.
Usability: Effects vary in applicability and time scale. May require selection or re-roll in some cases.
Content: 12 environmental effect that’ll keep your scvm miserable.
Writing: Dark and brutal description slick with fluid mechanics.
Art/design: Clean two column table with engaging and navigable visual hierarchy.
Usability: Effects vary in applicability and time scale. May require selection or re-roll in some cases.
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