Blunderbuss
Concept: “No one remembers Blunderbuss’s original name. Everyone knows how it got its new one.”
Content: A trigger-happy township with some heavy-duty arms
Writing: Provides some context for the encounter and mechanics for getting shot by a blunderbuss
Art/design: Good use of color and form to pick out significant information
Usability: Provides the basics and leaves lots of room for the GM to make it their own
Content: A trigger-happy township with some heavy-duty arms
Writing: Provides some context for the encounter and mechanics for getting shot by a blunderbuss
Art/design: Good use of color and form to pick out significant information
Usability: Provides the basics and leaves lots of room for the GM to make it their own