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Purgatory

Concept: “100 travel encounters, six new classes, skills to expand your characters, and three adventure locations”
Content:
The encounters encompass a range of people, happenings, and other … things; classes bring some archetypes and novel concepts to the table; skills add additional depth and features to Getting Better; the two shorter adventures work as one-shots, and Purgatory provides a sprawling landscape for scum to explore
Writing:
Not terribly text heavy with alternately descriptive and instructive prose
Art/design:
Fairly straightforward layouts with a wide range of art; obligatory yellow and pink
Usability:
PDF comes in HD and SD versions to accommodate user needs; also include some hex tiles for exploring Purgatory