The Skullbound Priesthood
Concept: “Four hooded priests stand before you, each presenting a skull filled with unknown liquids.”
Content: Six skulls full of … stuff.
Writing: Contains and mechanics for each skull’s contents
Art/design: Easily readable body text with stylized headings (and plenty of skulls)
Usability: GM will need to stat the priests when (not if) the PCs decide to kick their asses
Content: Six skulls full of … stuff.
Writing: Contains and mechanics for each skull’s contents
Art/design: Easily readable body text with stylized headings (and plenty of skulls)
Usability: GM will need to stat the priests when (not if) the PCs decide to kick their asses