The Wound Wizards
Concept: “Religious greedy flagellants”
Content: Heretical disciples of Tergol with wound-based abilities; includes 8 items that grant flesh-based Powers
Writing: Provides history and overview of the cult; bursting with body -horror imagery but balanced with grim humor
Art/design: Easy-to-use layouts; illustrations are full of weird mouths and ragged flesh
Usability: Not especially hefty, but not super-lean either; GMs who want to get the most out of this may want to review the details a time or two before bringing it to the table
Content: Heretical disciples of Tergol with wound-based abilities; includes 8 items that grant flesh-based Powers
Writing: Provides history and overview of the cult; bursting with body -horror imagery but balanced with grim humor
Art/design: Easy-to-use layouts; illustrations are full of weird mouths and ragged flesh
Usability: Not especially hefty, but not super-lean either; GMs who want to get the most out of this may want to review the details a time or two before bringing it to the table