Wandering Master
Concept: “Tired of pursuing enlightenment, instead waiting patiently for the challenge to come to him”
Content: A samurai-inspired enemy warrior
Writing: Primarily devoted to mechanics but with details that establish character
Art/design: A split layout balancing text and image; illustration conveys cultural flavor in a Borgy fashion
Usability: Variable behavior and attacks based on the battle’s progress; a little complex, but not overly so