Tytus Rduch
Vengeful Wight
Concept: “You woke up, feeling the bitter taste of death in your mouth and a burning anger in your heart.”
Content: A vengeful undead character class with 2 separate options for starting abilities and gear, and 8-point tables for totem animals and mementos
Writing: Lean, efficient descriptions
Art/design: Stark use of color to differentiate mechanics from descriptive text
Usability: Starting options add some interesting versatility within a single class
Content: A vengeful undead character class with 2 separate options for starting abilities and gear, and 8-point tables for totem animals and mementos
Writing: Lean, efficient descriptions
Art/design: Stark use of color to differentiate mechanics from descriptive text
Usability: Starting options add some interesting versatility within a single class
Öphagian Exile
Concept: “Some say you gone completely mad and ran off one day, others that you’ve dug too deep and were exiled […] You yourself are not certain what to believe at times, as reality flickers and twists around you.”
Content: A darkly surreal class based on the weird mutability of reality
Writing: Nicely written with plenty of strange twists and details that help characterize the exile
Art/design: The split between concrete and abstract grounds adds to the concept’s character and differentiates portions of the text
Usability: A good choice for introducing some sheer strangeness into your game
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