An Ageless, Woodless Place
Concept: “A microsetting for a romp in a valley lost to memory and giant reptiles.”
Content: A primeval playground for scvm to die in
Writing: Overviews the setting and covers random finds, weather, landmarks, and monsters
Art/design: Efficiently organized into sections and vibrantly stylized
Usability: Doesn’t have a narrative arc, but players will surely find ways to keep themselves amused; a good place to strand characters or for them to pass through while traveling
Content: A primeval playground for scvm to die in
Writing: Overviews the setting and covers random finds, weather, landmarks, and monsters
Art/design: Efficiently organized into sections and vibrantly stylized
Usability: Doesn’t have a narrative arc, but players will surely find ways to keep themselves amused; a good place to strand characters or for them to pass through while traveling