Enter the DOME-icile
Concept: “Beneath a slab of stone embedded in the rock, The Giant’s skull is found… gray matter rife with malice is the perfect catalyst for progressing the cursed calendar.”
Content: A dungeon in a skull, with an evil wizard.
Writing: Surprisingly amicable for an Arch Wizard, providing advice for apprentices on how to generate new cursed magic items to punish thieving scvm.
Content: A dungeon in a skull, with an evil wizard.
Writing: Surprisingly amicable for an Arch Wizard, providing advice for apprentices on how to generate new cursed magic items to punish thieving scvm.
Art/design: Striking visual depictions of the Dome-icile, with chaotic design elements consistent with the Arch Wizard’s Goblin Workforce.
Usability: This dungeon is approachable—through the nose or eyes. The text is navigable—and color coordinated.
Usability: This dungeon is approachable—through the nose or eyes. The text is navigable—and color coordinated.