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Ex Libris Mörk Borg A directory of content, tools, and resources


Bloody Cap

Concept: “A murderous goblin from the borders of Grift and Graven-Tosk, found where scenes of tyranny and vile deeds have befallen the lands.”
Stats and description of the monster along with a short dungeon lair
Does a good job conveying maliciousness and viciousness
Use of color reinforces the creature’s theme
Some text may be difficult to read, particularly when printed in black and white

Brain Pest

Concept: “After eating some mushrooms from the depths of Sarkash, a tribe of goblins seems to have grown intelligent.
Content: Mushroom powered hyper intelligent goblins.
Writing: Mechanics provide an interesting abstraction of tactical superiority.
Art/design: Tiny goblins plague a victim behind the prominent text bars.
Usability: Bounty not included. 

Creatures of the Dying World

“21 lavishly illustrated monsters and an emphasis on folklore over combat stats”

Cursed Goblin Hunter

Concept: “Outraged by your impending doom, you have sworn to hunt and kill goblins wherever they may be found.”
A class that accumulates goblin-related features and physical attributes; also includes a personal countdown mechanic for conversion or reversion
Fairly straightforward with a grimly witty edge
Relatively conservative with a retro/OSR feel; some subtle work in the illustration visually reinforces the concept
May become more powerful than the average character if they survive the multiple factors working against them

Demon Dogrider / Hellhound

Concept: “Your growth has been stunted by a dark pact that binds you to a canid companion and feeds its fury.”
A lance-wielding goblin class with a beastly mount
Includes standard class profile (the mount, not rider, benefit from class features) and a stat block for the hellhound
Text heavy, but uses color to organize sections and highlight important information
As a composite character, poses certain risks but also provides particular benefits

Enter the DOME-icile

Concept: “Beneath a slab of stone embedded in the rock, The Giant’s skull is found… gray matter rife with malice is the perfect catalyst for progressing the cursed calendar.”
Content: A dungeon in a skull, with an evil wizard.
Writing: Surprisingly amicable for an Arch Wizard, providing advice for apprentices on how to generate new cursed magic items to punish thieving scvm. 
Art/design: Striking visual depictions of the Dome-icile, with chaotic design elements consistent with the Arch Wizard’s Goblin Workforce.
Usability: This dungeon is approachable—through the nose or eyes. The text is navigable—and color coordinated.

Fistful of Creeps

Concept: Five classic RPG monsters with Mörk Borg twists
Stat blocks, descriptive text, and original art
Provides quick overviews of each monster
Excellent monochrome portraits
Lines demarcate entries and connect them with illustrations 


Concept: “The Goblant is a hybrid of a Goblin and a Giant Ant, and carries the Goblin curse.”
Content: Like goblins, but worse.
Writing: Just the mechanics. Let the name and depiction do most of the work.
Art/design: Top half art, bottom half text. Back half ant, front half goblin.
Usability: Practically begging for a goblant colony. 

Goblant Drone

Concept: “The Goblant Drone is a hybrid of a Goblin and a Giant Ant, and carries the Goblin curse.”
Content: A worker goblant.
Writing: Just mechanics. The name and depiction do all the work.
Art/design: Top half art, bottom half text. Back half ant, front half goblin. Ready to work.
Usability: It’s probably building the goblant colony. 

Goblant King

Concept: “Wearing only a loincloth and a child's tin crown, this abomination leads the Goblant colony. Armed with a skull-headed sceptre, he is itching for a good fight!”
Content: King of the goblants. Complete with tin crown and skull sceptre.
Writing: The origin of goblants revealed. Magic skull sceptre adds variety to the encounter.
Art/design: Top half art, bottom half text. Back half ant, front half goblin. 
Usability: A goblant colony waiting to happen. All it takes is one. 

Goblet the Goblin and the Horrid Brute

Concept: “A horrible NPC that will make the life of all in the table a little more miserable and hopefully a little more funny as well.”
A goblin merchant who rides around inside (yes, inside) another, gargantuan goblin
Delivers the promised misery and humor (if you’re into body humor)
Text arranged around some very fleshy, visceral illustrations with clever details and well-placed censor bars
Lots of background and description of behavior is helpful for running these two as characters rather than just monsters

Goblin Grinder

Concept: “With such a large infestation of the little scoundrels, it’s becoming very difficult to figure out which one to snuff.”
A quirky, darkly comedic scenario
Sets the tone and provides entertaining depth
Black, white, and pink create a unique apocalyptic atmosphere
Laid out according to probable narrative flow

Half Cursed

Concept: “Locked in a strange body, partly the one of a Goblin, you have survived the curse but developed some physical similarities from your left arm to your shoulder.” 
Content: A transitional take on the Goblin Curse.
Writing: A deeply human take on being uncomfortable in your goblin skin.
Art/design: A dynamic figure reaching out from a dynamic half-shaded layout.
Usability: An ordered three-column structure feels balanced, navigable, and stylish. 

In the Hall of the Goblin King

Concept: “You were ambushed, and now you're running out of time. Just as you've discovered their layer, you can feel the curse taking hold!”
A race against the goblin curse and an album of your choice
Neatly arranged in two columns (scenario rules and concise, efficient room descriptions)
Color and typography choices facilitate quick reference
A modular dungeon; depending on rolls and album choice, could be quick and easy, long and excruciating, or fast and brutal

Mörk Borg Cult: Feretory

15 contributors
Concept: “A collection of tables, monsters, items, classes, rules and ideas”
Includes a random monster generator, rules for distance travel and subsistence, The Death Ziggurat and Goblin Grinder adventures, rosters of mundane and profane gear, the Grey Galth Inn setting, a gambling minigame, the Black Salt environmental hazard, new character classes (Cursed Skinwalker, Pale One, Dead God’s Prophet, Forlorn Philosopher), and new Powers
Mörk Borg imagery and tone in wide a variety of styles
Matches content to myriad layout and design strategies
The mechanical and expository elegance you expect from Mörk Borg; the monster generator particularly uses dice in a clever way 
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