fungus
30 Days of MÖRK BORG Adventure Chapbook Vol.5
Concept: “Face off against interdimensional horrors, a drug-fueled cult and their terrifying god, and the unrelenting predation of the Mutant Centipede Thing!”
Content: Three new ways to die... in a hole.
Writing: A sculptor's nightmare world of rock, lead, slag, bronze, drugs, and intelligent sinusoidal waves. Grounded and moving surrealism.
Art/design: Dark, textured, and occasionally effervescent images of spectral manifestations.
Usability: Deep vertical shafts with helpful mini-maps add utility and visual suspense.
Content: Three new ways to die... in a hole.
Writing: A sculptor's nightmare world of rock, lead, slag, bronze, drugs, and intelligent sinusoidal waves. Grounded and moving surrealism.
Art/design: Dark, textured, and occasionally effervescent images of spectral manifestations.
Usability: Deep vertical shafts with helpful mini-maps add utility and visual suspense.
All Hail The Necrotoad and Fifteen Fungi on the Dead Man’s Chest
Concept: “All Hail the Necrotoad, three hags terrorize the countryside from their mansion inside a giant undead toad...
Fifteen Fungi on the Dead Man’s Chest, an alien fungus has infected a crew and their captain”
Content: A hopping toad crawl and a fungal-infested ship crawl.
Writing: Background that establishes motivation and goals, practical advice on usage, and efficient summaries of fixed and random encounters.
Art/design: A gritty cartoonish illustration style with traditional block text layout aided by effective use of color and emphasis.
Usability: Consistent design choices make these larger dungeons easy to reference.
Content: A hopping toad crawl and a fungal-infested ship crawl.
Writing: Background that establishes motivation and goals, practical advice on usage, and efficient summaries of fixed and random encounters.
Art/design: A gritty cartoonish illustration style with traditional block text layout aided by effective use of color and emphasis.
Usability: Consistent design choices make these larger dungeons easy to reference.
Anti-Paladin Filthy Slime Jam!
25 contributors
Walton Wood
Rugose Kohn
Kim Holm
Ceph
Tragos Games
Luis Bishop Lopez
Cthonic Cartography
Jegs
Ben Gyurik
Ian Long
Will Tejeda
Kevin B.
Martin Bonnevier Kronlid
RaptorShadow / BirdSilhouette Games
Ryan Sigler
PerplexingRuins
Alex K. Barton
Bracken MacLeod
Roland Boshnack
Michael Mars
Jean Verne
Max Moon
Eduardo Carabaño
Michał Gotkowski
Strega Wolf van den Berg
“For God sent not his followers into the world to condemn the world, but that the world through him might have its ass kicked.”
All proceeds donated to Doctors Without Borders
All proceeds donated to Doctors Without Borders
D12 Mindbending Mushroom Effects
Concept: “What happens when your players eat a mushroom or plant...? Roll a D12 and find out.”
Content: D12 different psychotropic trips you can take when you eat the thing.
Writing: Highly specific, yet relatable, hallucinations.
Art/design: Yellow where it counts, psychedelic where it doesn’t.
Usability: A sample reference from Temple of Treachery. For those all-natural trips.
Content: D12 different psychotropic trips you can take when you eat the thing.
Writing: Highly specific, yet relatable, hallucinations.
Art/design: Yellow where it counts, psychedelic where it doesn’t.
Usability: A sample reference from Temple of Treachery. For those all-natural trips.
Duncan Hall’s Mörktober 2023 – 31 Tables & Trivilities
Concept: Duncan Hall’s Little Mörktober Calendar of Horrors.
Content: “31 random generators, monsters, items, and so forth made throughout the month of October 2023.”
Writing: A tortuous elaboration from its initial prompts, full of wit and wretchedness.
Art/design: Sketches, photo bashes, full-color illustrations, and doodles in a filthy day calendar format.
Usability: Most fun when printed on a sticky note calendar.
Content: “31 random generators, monsters, items, and so forth made throughout the month of October 2023.”
Writing: A tortuous elaboration from its initial prompts, full of wit and wretchedness.
Art/design: Sketches, photo bashes, full-color illustrations, and doodles in a filthy day calendar format.
Usability: Most fun when printed on a sticky note calendar.
Fistful of Creeps
Concept: Five classic RPG monsters with Mörk Borg twists
Content: Stat blocks, descriptive text, and original art
Writing: Provides quick overviews of each monster
Art/design: Excellent monochrome portraits
Usability: Lines demarcate entries and connect them with illustrations
Content: Stat blocks, descriptive text, and original art
Writing: Provides quick overviews of each monster
Art/design: Excellent monochrome portraits
Usability: Lines demarcate entries and connect them with illustrations
Forty Fiends
Concept: “From the darkness, they emerged. Of the darkness, they are made.”
Content: The aforementioned fiends and related diseases, parasites, and tables.
Writing: Themes of infection, subversion, and infestation tie this book of beasts.
Art/design: A mmutilated mashup of tortured illustrations in a stylized but effective layout.
Usability: Rules and description separated and identifiable for ease of reference.
Content: The aforementioned fiends and related diseases, parasites, and tables.
Writing: Themes of infection, subversion, and infestation tie this book of beasts.
Art/design: A mmutilated mashup of tortured illustrations in a stylized but effective layout.
Usability: Rules and description separated and identifiable for ease of reference.
Fungal Feed - Fruits of Rot
Concept: “Reality itself is decaying and rotting. From the corpse of the old world, mycelium grows and feeds.”
Content: A random mushroom generator
Writing: Includes lore, mechanics, and a table for appearances and effects
Art/design: Relatively reserved with color and some illustrations for visual variety
Usability: Easy to read and use
Content: A random mushroom generator
Writing: Includes lore, mechanics, and a table for appearances and effects
Art/design: Relatively reserved with color and some illustrations for visual variety
Usability: Easy to read and use
Greyson’s Forest
Concept: “Find Mardach's garden and the moshruums within.”
Content: A secret garden, of sorts. Plenty of fertilizer at least.
Writing: A legend, of unclear message, and plenty of textual evidence it’s about to go horribly wrong.
Art/design: Fuchsia fungi feed mustard trees near a fertilizer-free two-column layout.
Usability: “To be continued...” No, seriously.
Content: A secret garden, of sorts. Plenty of fertilizer at least.
Writing: A legend, of unclear message, and plenty of textual evidence it’s about to go horribly wrong.
Art/design: Fuchsia fungi feed mustard trees near a fertilizer-free two-column layout.
Usability: “To be continued...” No, seriously.
GVix’s Mörktober 2023 – 31 Phantasmagoric Entries
Concept: "31 Phantasmagoric Entries”
Content: “A compilation of all my postcard-entries for Exeunt Press' MÖRKTOBER challenge”
Writing: An impish collection of grisly gifts, ghastly guests, and grim tables for rules and quests.
Art/design: Heavy-bordered postcards of inked and crosshatched illustrations in an array of bright uniform colors.
Usability: Available in individual postcard PDF, or advertisement spread png.
Content: “A compilation of all my postcard-entries for Exeunt Press' MÖRKTOBER challenge”
Writing: An impish collection of grisly gifts, ghastly guests, and grim tables for rules and quests.
Art/design: Heavy-bordered postcards of inked and crosshatched illustrations in an array of bright uniform colors.
Usability: Available in individual postcard PDF, or advertisement spread png.
Hammer of a Killing Crown
Concept: “It’s a simple agreement: You retrieve the artifact. Aalgut exacts his revenge … After that, the unbounded power of the Killing Crown is yours.”
Content: A dungeon crawl. Bufonic treasures. Murderous Crowns. Toadstools. Toads. Spells. Plague.
Writing: Strong and consistent theme and symbolism. Clear mechanics. Incorporates playing cards.
Art/design: Mörk Borg with toadstools (and toads).
Usability: Aesthetics complement the readability. A breeze to read and reference.
Content: A dungeon crawl. Bufonic treasures. Murderous Crowns. Toadstools. Toads. Spells. Plague.
Writing: Strong and consistent theme and symbolism. Clear mechanics. Incorporates playing cards.
Art/design: Mörk Borg with toadstools (and toads).
Usability: Aesthetics complement the readability. A breeze to read and reference.
Monsters!
Concept: “A collection of the MOST DISGUSTING and terribly vile MONSTERS!”
Content: Twenty of them, to be a little more specific.
Writing: Horrendously hilarious creations from tormented traditions. Malformed for the morbidly curious.
Art/design: Sharp points and serrated edges brutalize the darkly patterned forms of this miserable tome, contrasted occasionally by excruciatingly clinical white.
Usability: Richly stylized only where they know you’ll work for it. Legible everywhere it counts.
Content: Twenty of them, to be a little more specific.
Writing: Horrendously hilarious creations from tormented traditions. Malformed for the morbidly curious.
Art/design: Sharp points and serrated edges brutalize the darkly patterned forms of this miserable tome, contrasted occasionally by excruciatingly clinical white.
Usability: Richly stylized only where they know you’ll work for it. Legible everywhere it counts.
Mycogoblins
Concept: “Goblins have been more aggressive than usual lately... these goblins have strange fungal growths... whoever gets to the bottom of this will be greatly rewarded...”
Content: A goblin swarming, fungus snorting, den crawl.
Writing: Deep absurdity delivered in gloriously understated frankness.
Art/design: Structured design, clear iconography, and magenta highlights stimulate and satisfy the reader.
Usability: Designed with goblins in mind.
Content: A goblin swarming, fungus snorting, den crawl.
Writing: Deep absurdity delivered in gloriously understated frankness.
Art/design: Structured design, clear iconography, and magenta highlights stimulate and satisfy the reader.
Usability: Designed with goblins in mind.
Mycosis
“The Meat Fungus keeps no treasure of its own—but the many adventurers who came before you left some behind…”
Mörky Mycology
Concept: “A world in decline is a veritable paradise for fungi of all kind.”
Content: Fungi, environs filled with fungi, fungus-based class and items, and some mushroom monsters
Writing: Efficient but with enough detail to spur interest and imagination
Art/design: Relatively sparse but still under development
Usability: Very efficient layout for a lot of content
Content: Fungi, environs filled with fungi, fungus-based class and items, and some mushroom monsters
Writing: Efficient but with enough detail to spur interest and imagination
Art/design: Relatively sparse but still under development
Usability: Very efficient layout for a lot of content
Loading next page...
Page 1 of 2
Next page