teeth
Arcane Intelligence Claw Curse
Concept: “#MÖRKTOBER 3: CLAW”
Content: Your new claw is sharp, probably sharper than you.
Writing: Swift and cutting claw mechanics.
Art/design: Teeth and claws, it’s Nohr’s whole thing.
Usability: “People instinctively dislike you.”
Content: Your new claw is sharp, probably sharper than you.
Writing: Swift and cutting claw mechanics.
Art/design: Teeth and claws, it’s Nohr’s whole thing.
Usability: “People instinctively dislike you.”
Basilisk Tooth
Concept: “Place this tooth under the tongue before sleep. Upon awakening, the tooth will have taken root.”
Content: Natural armor with some bite, and a basilisk’s curse.
Writing: A suggestive and narrative introduction to a disturbingly effective relic.
Art/design: Too much skin showing. It could honestly use a few more teeth.
Usability: Make sure to bathe with fluoride.
Content: Natural armor with some bite, and a basilisk’s curse.
Writing: A suggestive and narrative introduction to a disturbingly effective relic.
Art/design: Too much skin showing. It could honestly use a few more teeth.
Usability: Make sure to bathe with fluoride.
Black Beast of Galgenbeck
Concept: “Happy Shark Week”
Content: I’ll give you one guess...
Writing: A shrieking void of teeth and fins. With stats to match.
Art/design: A gritty, toothy mass. Armored in failed attempts on its life.
Usability: Don't go in the water.
Content: I’ll give you one guess...
Writing: A shrieking void of teeth and fins. With stats to match.
Art/design: A gritty, toothy mass. Armored in failed attempts on its life.
Usability: Don't go in the water.
Bogfolk’s Teeth
Concept: “We’ll be bringing new molars- er, morsels, of accursed content...”
Content: Tooth extraction made easy.
Writing: Purposefully perilous dental operations for some twisted new teeth.
Art/design: Got that classic child skull look for extra tooth action.
Usability: Please don’t bite your dentist, it causes infection.
Content: Tooth extraction made easy.
Writing: Purposefully perilous dental operations for some twisted new teeth.
Art/design: Got that classic child skull look for extra tooth action.
Usability: Please don’t bite your dentist, it causes infection.
Börk Morgue #666
Concept: “An unofficial zine for a Dying World with words and design”
Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Börk Morgue #666
Concept: “An unofficial zine for a Dying World with words and design”
Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Börk Morgue #666
Concept: “An unofficial zine for a Dying World with words and design”
Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Böte
Concept: “Close your eyes and don’t open them until all is quiet”
Content: Grift's faceless.
Writing: Doesn't tell you what will happen if you open them.
Art/design: A very uncomfortable staring contest.
Usability: Don’t sleep in Eastern Grift.
Content: Grift's faceless.
Writing: Doesn't tell you what will happen if you open them.
Art/design: A very uncomfortable staring contest.
Usability: Don’t sleep in Eastern Grift.
Dental Manvscript
Concept: “A supplement for MÖRK BORG that you can really sink your teeth into.”
Content: Options for the teeth in your head and in your pocket
Writing: Good technical expositions and well-placed humor
Art/design: Definitely lives up to the title
Usability: Self-contained mechanics are simple to navigate
Content: Options for the teeth in your head and in your pocket
Writing: Good technical expositions and well-placed humor
Art/design: Definitely lives up to the title
Usability: Self-contained mechanics are simple to navigate
Duncan Hall’s Mörktober 2023 – 31 Tables & Trivilities
Concept: Duncan Hall’s Little Mörktober Calendar of Horrors.
Content: “31 random generators, monsters, items, and so forth made throughout the month of October 2023.”
Writing: A tortuous elaboration from its initial prompts, full of wit and wretchedness.
Art/design: Sketches, photo bashes, full-color illustrations, and doodles in a filthy day calendar format.
Usability: Most fun when printed on a sticky note calendar.
Content: “31 random generators, monsters, items, and so forth made throughout the month of October 2023.”
Writing: A tortuous elaboration from its initial prompts, full of wit and wretchedness.
Art/design: Sketches, photo bashes, full-color illustrations, and doodles in a filthy day calendar format.
Usability: Most fun when printed on a sticky note calendar.
GVix’s Mörktober 2023 – 31 Phantasmagoric Entries
Concept: "31 Phantasmagoric Entries”
Content: “A compilation of all my postcard-entries for Exeunt Press' MÖRKTOBER challenge”
Writing: An impish collection of grisly gifts, ghastly guests, and grim tables for rules and quests.
Art/design: Heavy-bordered postcards of inked and crosshatched illustrations in an array of bright uniform colors.
Usability: Available in individual postcard PDF, or advertisement spread png.
Content: “A compilation of all my postcard-entries for Exeunt Press' MÖRKTOBER challenge”
Writing: An impish collection of grisly gifts, ghastly guests, and grim tables for rules and quests.
Art/design: Heavy-bordered postcards of inked and crosshatched illustrations in an array of bright uniform colors.
Usability: Available in individual postcard PDF, or advertisement spread png.
Odd Gob’s Teeth
Concept: “Two spindly legs end in hooves that dredge through the muck. They buckle under the weight of 2000 teeth...”
Content: Mol, a soul collecting dead frog on a human mandible grown to enormous proportions.
Writing: An Odd Wyzard did it, it’s their fault. Knowledge won’t save you from the teeth though.
Art/design: Mol before it got to 2000 teeth. A wittle baby abomination.
Usability: Available in a free and a paid version, which includes an unfortunate quest.
Content: Mol, a soul collecting dead frog on a human mandible grown to enormous proportions.
Writing: An Odd Wyzard did it, it’s their fault. Knowledge won’t save you from the teeth though.
Art/design: Mol before it got to 2000 teeth. A wittle baby abomination.
Usability: Available in a free and a paid version, which includes an unfortunate quest.
RaptorShadow’s Teeth
Concept: “Here is my track for this day #MÖRKTOBER 's prompt : Eldritch! Heavily inspired by Lovecraft works and mood and by all the possibly weird mermaid waiting for us in the Endless Sea.”
Content: Growling vocals, droning baseline, singing guitar, the steady pounding of the drums.
Writing: "Tear the flesh away, with your jagged teeth,
Tear the flesh from bone”
Art/design: A gaping maw, with TEETH. A steady blood pumper with precision and flourish.
Usability: Metal for the Fanged Deserter.
Content: Growling vocals, droning baseline, singing guitar, the steady pounding of the drums.
Writing: "Tear the flesh away, with your jagged teeth,
Tear the flesh from bone”
Art/design: A gaping maw, with TEETH. A steady blood pumper with precision and flourish.
Usability: Metal for the Fanged Deserter.
The Emperor of Teeth
Concept: “Your party is starving and cold. Maybe there's something to eat in that cottage up ahead. Maybe you ARE what's to eat in that cottage up ahead. Let yourself in and find out.”
Content: A weird, bleak encounter in cabin-turned-horror-show
Writing: Pulls no punches with the body horror and grotesque imagery; payoff is grimly humorous
Art/design: Available in pamphlet and Album crawl version, which is read counterclockwise
Usability: Page numbers help reading the pamphlet digitally; the Album Crawl version is challenging in either medium
Content: A weird, bleak encounter in cabin-turned-horror-show
Writing: Pulls no punches with the body horror and grotesque imagery; payoff is grimly humorous
Art/design: Available in pamphlet and Album crawl version, which is read counterclockwise
Usability: Page numbers help reading the pamphlet digitally; the Album Crawl version is challenging in either medium
Things that Haunt the Darkness
Concept: “Looking for some weird and fun creatures to throw at your players? LOOK NO FURTHER”
Content: Twenty eight memorably miserable monsters
Writing: A variety of short and characterful creature descriptions, with matching special abilities.
Art/design: Sharp monochromatic sketches in bright neon colors and thick white text creeps across a black background.
Usability: Easy to sort into encounters and adventures at the table.
Content: Twenty eight memorably miserable monsters
Writing: A variety of short and characterful creature descriptions, with matching special abilities.
Art/design: Sharp monochromatic sketches in bright neon colors and thick white text creeps across a black background.
Usability: Easy to sort into encounters and adventures at the table.
Loading next page...
Page 1 of 2
Next page