Börk Morgue #666
Börk Morgue #666
Concept: “An unofficial zine for a Dying World with words and design”
Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Cultists of Dying Gods
Concept: “Many of those in the dying world still cling to dying gods—ironically, inquisitors most of all. Most of these dying gods need you to torture or be tortured.”
Content: Includes stats for various cultists and rules for torture and trauma; some interesting rules interactions
Writing: Clear and concise with entertaining cultural and metagame references
Art/design: Nice public domain art (some color-enhanced) sets the tone for individual cults
Usability: Pstress rules are a bit complex but robust rather than complicated
Content: Includes stats for various cultists and rules for torture and trauma; some interesting rules interactions
Writing: Clear and concise with entertaining cultural and metagame references
Art/design: Nice public domain art (some color-enhanced) sets the tone for individual cults
Usability: Pstress rules are a bit complex but robust rather than complicated
Dental Manvscript
Concept: “A supplement for MÖRK BORG that you can really sink your teeth into.”
Content: Options for the teeth in your head and in your pocket
Writing: Good technical expositions and well-placed humor
Art/design: Definitely lives up to the title
Usability: Self-contained mechanics are simple to navigate
Content: Options for the teeth in your head and in your pocket
Writing: Good technical expositions and well-placed humor
Art/design: Definitely lives up to the title
Usability: Self-contained mechanics are simple to navigate
Seven Palms for Seven Psalms
Concept: “A strange Misery-stopping friend”
Content: An esoteric NPC with fun metagame mechanics and flair
Writing: Well-crafted flavor text, stat block and abilities, and a pair of games
Art/design: Absurdly appropriate graphics and smart division of text blocks
Usability: Text-heavy but with few moving parts
Content: An esoteric NPC with fun metagame mechanics and flair
Writing: Well-crafted flavor text, stat block and abilities, and a pair of games
Art/design: Absurdly appropriate graphics and smart division of text blocks
Usability: Text-heavy but with few moving parts
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