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Ex Libris Mörk Borg A directory of content, tools, and resources


A Tomb of Twins

Concept: “A shadow looms over Dreklow.” 
Content: A vial-fueled, twin filled, betrayal of a tomb crawl.
Writing: A tomb complex of factions, puzzles, mystery, and plenty of backstabbing.
Art/design: Dark, fluid, and scoured mixed media entombed in a clean two-column layout.
Usability: Consistency in structure and hierarchy make quick reference. 


Concept: “Welcome to Beinfjäll, a dungeon set into a mountain in Bergen Chrypt. Let us take a wander through its halls and discover its secrets.” 
Content: A room a day Mörktober 2023 dungeon.
Writing: Decisive bulleted room descriptions establish clear ecology, encounter context, and pace.
Art/design: A dreary isometric map of giant vampire bones and horrible little surprises.
Usability: A Twitter thread mini-map (for now

Börk Morgue #666

Concept: “An unofficial zine for a Dying World with words and design”
Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around

Dance Macabre

Concept: “The Rat King takes his rightful throne, and he demands you DANCE!”
Content: A rodent sensation. It’s sweeping the nation. Plague!
Writing: Clearly telegraphed rat-catching adventure, complete with moral quandary, and incarnated miasma.
Art/design: A crowded, yet clean, pamphlet adventure containing inviting iconography in distressing contrast with its content.
Usability: Spend an evening dancing the night away, painting the rats red, and setting fires. 

Duncan Hall’s Mörktober 2023 – 31 Tables & Trivilities

Concept: Duncan Hall’s Little Mörktober Calendar of Horrors.
Content: “31 random generators, monsters, items, and so forth made throughout the month of October 2023.”
Writing: A tortuous elaboration from its initial prompts, full of wit and wretchedness.
Art/design: Sketches, photo bashes, full-color illustrations, and doodles in a filthy day calendar format.
Usability: Most fun when printed on a sticky note calendar. 


Concept: “They are everywhere. They  are above you, beneath you; runtted minions of the end Itself.”
Rat swarm à la Mörk Borg
A standard stat block with a bit of grimly humorous descriptive text
Expressive typography and an illustration that reinforces the concept without being too graphic
Well laid out for readability

GVix’s Mörktober 2023 – 31 Phantasmagoric Entries

Concept: "31 Phantasmagoric Entries”
Content: “A compilation of all my postcard-entries for Exeunt Press' MÖRKTOBER challenge”
Writing: An impish collection of grisly gifts, ghastly guests, and grim tables for rules and quests.
Art/design: Heavy-bordered postcards of inked and crosshatched illustrations in an array of bright uniform colors.
Usability: Available in individual postcard PDF, or advertisement spread png. 

Holy Migol Ratipede

Concept: “Holy Migol Ratipede” 
Content: You know what a ratipede is, right?
Writing: Written to honestly just get worse the more you engage with it. 
Art/design: Kind of friendly looking for a horrible little many-limbed death-weasel.
Usability: A recursive little monster. 


Concept: “… forever hiding in the dark, more rodent than a man.”
A demi-human hireling
Includes some flavor text as well as stats, traits, specialties, and values
Nicely balanced layout with art suggestive of sentiment and violence
Designed as an additional outcast like those described in the core book

Mörk Maus

Concept: “This zine, although it looks super Mörk Borg, is not compatible with that metal game.”
The Mörk Borg lore, atmosphere, and aesthetic adapted as a nuclear disaster setting for the Mausritter RPG
Equal parts entertaining, endearing, and horrifying
Each contributor captures and conveys the look and feel of Mörk Borg but with appropriate, frequently humorous twists
I don’t know Mausritter’s rules, but this makes it look pretty user-friendly

Odd Gob’s Rats

Concept: “Yearning for the secrets of man, Tar solicits in sewers and alleys. For those that intentionally provide falsehoods...” 
Content: “...their corpse is added to its mass.”
Writing: A hybrid mass of hideous monster and whispering information broker.
Art/design: Emphasis on the mass.
Usability: Includes separate creature illustration. 

Plaguebriner Charm

Concept: “Ever wanted to make corpses explode into rats?” 
Content: Now you can.
Writing: A pfvcked little rat birther charm, no context, full rules. Get used to it.
Art/design: Tortured sculpture become cursed charm on a field of yellow and black.
Usability: Occasionally backfires. Rat-splosively. Great gag for parties. 

Ratface Sewersneak

Concept: “When it’s a choice between toiling for meager coppers and fighting for scraps with alley cats and shank-wielding orphans, it’s not even a choice. Not really.”
A cosmetic redesign of the gutterborn scum core class
Clearly written and punctuated with humorous ability titles and asides
Has a sneaky ratface just like Karl Druid
Plays like the gutterborn scum but with bigger ears


Concept: “Scurrying beneath the streets of crumbling cities. The Ratstabber’s beady eyes blaze with hatred.”
One of the nastiest rats you’ll find in Mörk Borg
Devoted to stats and Specials
Distinctive collage work with some evocative original art
Infection rules depart somewhat from the standard

Rattus Norvegicus

Concept: “The base of operation for the fearsome plague-bearing Rätfölk”
A 9-room, ratfolk-infested dungeon with hooks, rumors, random encounters, loot, and shit torches
Straightforward and clear with well-placed alliterative flourishes and snark
Primarily typographical but efficient and easily navigable
Linearly organized and includes separate GM and player maps

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