Content: Random tables, optional rules for dice & powers & armor/weapons/combat, pointy teeth, monsters & NPCs … and a Börk Morgue & a Maus Borg
Writing: Presented with a personable tone with plenty of wry wit
Art/design: Loaded with Mörk Borg aesthetic elements, color, and some creative layouts
Usability: Adds some deeper complexity in some areas (especially complex) and some irreverent variety all around
Content: A rodent sensation. It’s sweeping the nation. Plague!
Writing: Clearly telegraphed rat-catching adventure, complete with moral quandary, and incarnated miasma.
Art/design: A crowded, yet clean, pamphlet adventure containing inviting iconography in distressing contrast with its content.
Usability: Spend an evening dancing the night away, painting the rats red, and setting fires.
Content: Rat swarm à la Mörk Borg
Writing: A standard stat block with a bit of grimly humorous descriptive text
Art/design: Expressive typography and an illustration that reinforces the concept without being too graphic
Usability: Well laid out for readability
Content: A demi-human hireling
Writing: Includes some flavor text as well as stats, traits, specialties, and values
Art/design: Nicely balanced layout with art suggestive of sentiment and violence
Usability: Designed as an additional outcast like those described in the core book
Content: The Mörk Borg lore, atmosphere, and aesthetic adapted as a nuclear disaster setting for the Mausritter RPG
Writing: Equal parts entertaining, endearing, and horrifying
Art/design: Each contributor captures and conveys the look and feel of Mörk Borg but with appropriate, frequently humorous twists
Usability: I don’t know Mausritter’s rules, but this makes it look pretty user-friendly
Content: A cosmetic redesign of the gutterborn scum core class
Writing: Clearly written and punctuated with humorous ability titles and asides
Art/design: Has a sneaky ratface just like Karl Druid
Usability: Plays like the gutterborn scum but with bigger ears
Concept: “Scurrying beneath the streets of crumbling cities. The Ratstabber’s beady eyes blaze with hatred.”
Content: One of the nastiest rats you’ll find in Mörk Borg
Writing: Devoted to stats and Specials
Art/design: Distinctive collage work with some evocative original art
Usability: Infection rules depart somewhat from the standard
Concept: “The base of operation for the fearsome plague-bearing Rätfölk”
Content: A 9-room, ratfolk-infested dungeon with hooks, rumors, random encounters, loot, and shit torches
Writing: Straightforward and clear with well-placed alliterative flourishes and snark
Art/design: Primarily typographical but efficient and easily navigable
Usability: Linearly organized and includes separate GM and player maps
Content: A corpse pile crawl through a mispurposed cistern in The Western Kingdom.
Writing: A festering pytt of viscera and gore that bursts with sickening mechanics to back it up.
Art/design: Currently only available as plaintext.
Usability: Standardized room description layout aids in reference.