Michał Gotkowski
Øcculus Webmaster
“Bornin the meatscape, raised in the Mäinframe; your eyes augmented with a silverblack graft.”
Anti-Paladin Filthy Slime Jam!
25 contributors
Michał Gotkowski
Kim Holm
Ceph
Tragos Games
Luis Bishop Lopez
Cthonic Cartography
Jegs
Ben Gyurik
Ian Long
Will Tejeda
Kevin B.
Martin Bonnevier Kronlid
RaptorShadow / BirdSilhouette Games
Ryan Sigler
PerplexingRuins
Alex K. Barton
Walton Wood
Bracken MacLeod
Roland Boshnack
Michael Mars
Jean Verne
Max Moon
Rugose Kohn
Eduardo Carabaño
Strega Wolf van den Berg
“For God sent not his followers into the world to condemn the world, but that the world through him might have its ass kicked.”
All proceeds donated to Doctors Without Borders
All proceeds donated to Doctors Without Borders
Babalon's Hangover 2
23 contributors
Concept: “A bestiary brimmed with 105 pages, 42+ Occult monsters, including Esoteric scriptures to die for, and Hopeless dungeons to die even more for.”
Content: Monsters and scriptures and dungeons, Oh my!
Writing: Text ranges from bloviated to concise; brisk to simple. But it is reliably miserable.
Art/design: A menagerie of styles as creative and varied as the community which spawned them.
Usability: Divided in three sections with a full index to aid navigation. Entries of varied accessibility and ease of reference at your table.
Content: Monsters and scriptures and dungeons, Oh my!
Writing: Text ranges from bloviated to concise; brisk to simple. But it is reliably miserable.
Art/design: A menagerie of styles as creative and varied as the community which spawned them.
Usability: Divided in three sections with a full index to aid navigation. Entries of varied accessibility and ease of reference at your table.
BEstitchARY
Concept: “The chimeric amalgams and abominable hybrids from origins unknown are wreaking havoc and terrorizing the area. No end in sight to their squalid reign.”
Content: 30 creatures, 900 combinations to mix and match (including BASILISKS) with tables for hooks and additional features
Writing: Brutally entertaining
Art/design: Absolutely meticulous
Usability: Includes digital Stitcherer generator; product page includes instructions for printing as a zine or as cards, or you can just mutilate the book (and this is one of the few times that’s okay)
Content: 30 creatures, 900 combinations to mix and match (including BASILISKS) with tables for hooks and additional features
Writing: Brutally entertaining
Art/design: Absolutely meticulous
Usability: Includes digital Stitcherer generator; product page includes instructions for printing as a zine or as cards, or you can just mutilate the book (and this is one of the few times that’s okay)
Bone Slave
Concept: “You roam the gods-forsaken realms in your true skeletal form.”
Content: A skeleton character class with some innovative options
Writing: Clear, clean, and concise
Art/design: Would scream “Mörk Borg” if it had any vocal chords
Usability: Easily readable and navigable
Dancing Zweihander
Concept: “A massive blade, flying effortlessly, leaving behind a silent swoosh and a trail of dismembered corpses.”
Content: A malicious, relentless take on the dancing sword
Writing: Some introductory color text with elaborate Special and table of random actions
Art/design: Vivid colors highlight an abstract vivisection
Usability: Some combat caveats for the DM to keep in mind, but nothing overly complex
Content: A malicious, relentless take on the dancing sword
Writing: Some introductory color text with elaborate Special and table of random actions
Art/design: Vivid colors highlight an abstract vivisection
Usability: Some combat caveats for the DM to keep in mind, but nothing overly complex
Erratical Freak
“Hunted by the Bihelix Genetica megacorp, this unstable runaway test subject is trying to find traces of their nonexistent past life.”
Fangirl of Deserter
“The best prog-bit post-chrome var synth deafcore band in CY. You are their most loyal number one psychofan, booted and permabanned from every fanpage for overzealousness and fanaticism.”
Fugitive Knight
Concept: “Through cowardice and treachery you slew a valiant knight to usurp his title, crest and name.”
Content: An ironic armor-based class; includes 6 unique armor options
Writing: Clear, well-crafted, with plenty of inspiration for players
Art/design: Nicely executed with some clever graphic flourishes
Usability: Includes some incentive for intra-party betrayal
Content: An ironic armor-based class; includes 6 unique armor options
Writing: Clear, well-crafted, with plenty of inspiration for players
Art/design: Nicely executed with some clever graphic flourishes
Usability: Includes some incentive for intra-party betrayal
FÖLK-LORE: Rendezvous & Romps
36 contributors
Michał Gotkowski
Alex K. Barton
Jean Verne
Rugose Kohn
Nell Azathoth Tull
Barbarian-of-BBQ
Joonas Laakso
Luigi Pizzinu
Derek Mayne
Thomas Sanchez
Alain S.
Bannerless Games
John Casey
Josh Domanski
Philipp Teich
Kitty B.
Tiago Rech
Lupusamicus
Andrew Lanier
Zero Klimatu Collectiv
Chris Hopper
Kris Thompson
Klos Cunha
C.A. Berlitz
Shawn McCarthy
Reverendunclebastard
DogNutBoy aka Stuart Holmes
Robert Goulding
Thomas Rompré
Ryan Smith
Owen McGauley
Pablo Dapena
Karl Druid
Jakub Skurzyński
Chalkdown
Afterthought Committee
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Glory Hole Mimic
Concept: “Regret incarnate”
Content: No comment
Writing: Standard stat block with special feature; dryly (but highly) comedic
Art/design: Expressive, stylized title with readable text and an illustration just in case you’re not sure how it works; the pink obviously symbolizes true love
Usability: Did no one ever warn you about putting things in places?
Content: No comment
Writing: Standard stat block with special feature; dryly (but highly) comedic
Art/design: Expressive, stylized title with readable text and an illustration just in case you’re not sure how it works; the pink obviously symbolizes true love
Usability: Did no one ever warn you about putting things in places?
Maust
Concept: “… forever hiding in the dark, more rodent than a man.”
Content: A demi-human hireling
Writing: Includes some flavor text as well as stats, traits, specialties, and values
Art/design: Nicely balanced layout with art suggestive of sentiment and violence
Usability: Designed as an additional outcast like those described in the core book
Content: A demi-human hireling
Writing: Includes some flavor text as well as stats, traits, specialties, and values
Art/design: Nicely balanced layout with art suggestive of sentiment and violence
Usability: Designed as an additional outcast like those described in the core book
Mutt Errant
Concept: “Bound by an everlasting curse to collect all of the written knowledge, this damned dog of a man will ask for a tribute of three books or scrolls.”
Content: A dog-knight with a passion for print—plus a beefy suit of armor, sword, and special
Writing: A concise stat block and a pair of paragraphs detailing character and behavior
Art/design: A proficient, clean layout with some really impressive art
Usability: Mutt Errant may just chew on the books and scrolls instead of reading them, but either way, he’s coming back for more
Content: A dog-knight with a passion for print—plus a beefy suit of armor, sword, and special
Writing: A concise stat block and a pair of paragraphs detailing character and behavior
Art/design: A proficient, clean layout with some really impressive art
Usability: Mutt Errant may just chew on the books and scrolls instead of reading them, but either way, he’s coming back for more
MÖRKOPOLY
Concept: “At the end of the day, remember: it's not only about winning. It's about the friends we lose along the way.”
Content: A Borggame.
Writing: A streamlined and flexible ruleset with some hilarious commentary. A delight to read and simple and engaging to play.
Art/design: Vibrant, gritty, and possibly bloodstained. Just the way I like it.
Usability: Still in playtest. Somehow both more and less miserable than Monopoly.
Content: A Borggame.
Writing: A streamlined and flexible ruleset with some hilarious commentary. A delight to read and simple and engaging to play.
Art/design: Vibrant, gritty, and possibly bloodstained. Just the way I like it.
Usability: Still in playtest. Somehow both more and less miserable than Monopoly.
Mäinframe gLeech
Concept: “A Lattice-lurking, ICE-melting cortex hacker on steroids”
Content: A cyberpunk meat-hacker class trapped in the analog Dying World
Writing: Extremely creative; adds lots of character and humor
Art/design: Colors, layouts, and designs seamlessly blend cyberpunk and Mörk Borg
Usability: The l33t may slow reading, but it’s worth it.
Content: A cyberpunk meat-hacker class trapped in the analog Dying World
Writing: Extremely creative; adds lots of character and humor
Art/design: Colors, layouts, and designs seamlessly blend cyberpunk and Mörk Borg
Usability: The l33t may slow reading, but it’s worth it.
…may also set itself as your desktop’s background
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