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Ex Libris Mörk Borg A directory of content, tools, and resources

Derek Mayne

Cü-Síth

Concept: “A large spectral Fey hound”
Content:
A folkloric fairy dogs and some hooks for encountering them
Writing:
Provides lots of background on behavior and intricate rules for its howl ability
Art/design:
Relatively conservative layout and design with enough visual flair to be distinctively Mörky
Usability:
Fairly simple mechanics, lots of lore for the GM to play with 

FÖLK-LORE: Rendezvous & Romps

36 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content:
The second volume of collected FÖLK-LORE Jam entries
Writing:
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design:
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

How Dost Though Like Them Eggs?

Concept: “The room is indeed empty but it is diabolically trapped.”
Content:
A room featuring d4 traps and d6 trigger sounds
Writing:
A descriptive passage with mechanical exposition of the situation and individual traps (with clever names)
Art/design:
Color and visual elements delineate each section for easy reference
Usability:
Caution: contains disturbingly naked imps

Weapon of Mass Destruction

Concept: “The will of the piper Culloden Reid was so strong that as his blood soaked into his bagpipes, so did his wrath, his anger and his military guile.”
Content:
Bagpipes with a variety of effects in combat
Writing:
Contains extensive in-game lore and a short essay on the item’s real-world inspiration
Art/design:
Primarily textual; visual elements, varied typefaces, and some minor illustrations add character
Usability:
Way easier than real bagpipes
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