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Ex Libris Mörk Borg A directory of content, tools, and resources

Philipp Teich

A Spluttering And A Splashing

Concept: “Ancient legends tell of a creature with supernatural powers that is able to stop the apocalypse.”
Content:
A 12-room semi-aquatic dungeon
Writing:
Well written with lots of character and atmospheric details
Art/design:
Primarily uses the clean, clear style of Rotblack Sludge
Usability:
Layouts and design make this simple and easy to run

Blood of SHE

Concept: “A mighty artefact is hidden in a chilly cavern: the nail that once wounded the mighty basilisk SHE.”
Content: A pamphlet dungeon made for the Crossword Dungeon Jam.
Writing: A dramatic legend of heroic magic turned to a dark purpose. With rules for your scvm to bring this blasphemous tale to an end, or open a new chapter.
Art/design: A pleasant compromise of style and function, a simple design with visual flourish around mechanical text to keep the eye engaged in multiple readings.
Usability: A well-structured pamphlet dungeon for easy reference at the table.

Den of Disarray

“A randomly generated dungeon for Mörk Borg that contains one of the biggest secrets of the dying world”

Dö’Vinc

Concept: “Mad scientists, performing cruel experiments on strange creatures”
Content:
A mysterious humanoid that wants to give you a big ol’ hug
Writing:
Includes a stat block and some brief description
Art/design:
Creepy gas masks are severely underused in Mörk Borg
Usability:
Leaves plenty of room for GMs to play with motive and behavior

FÖLK-LORE: Rendezvous & Romps

36 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content:
The second volume of collected FÖLK-LORE Jam entries
Writing:
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design:
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

Isbjörn

“A huge polar bear died in the forest. Brave villagers investigated and never returned. How did the bear get into the forest and where did the people disappear to? Climb into the deepest bowels of a giant bear and find out.”

Misguided Pilgrim

“Once you were sent out on a sacred mission of inestimable importance. Lost, disoriented, confused, you seek the light. You won’t find it.”

Sinful Meatcage

“Deity or demon - once you were a mighty superhuman force. Until you angered the sorceress Nis. She imprisoned you in a human body using a dangerous dark ritual, and stripped you of all your powers.”

something wicked this way comes

Concept: “Since King Dunkan died and Macdeath sits on the throne of Kamdorr Castle as his successor, no one in the entire city has slept a wink.”
Content:
Mörkbeth
Writing:
Adapts Macbeth in broad strokes, adding in some additional occult elements and atmosphere
Art/design:
Introductory sections are typographically differentiated; the adventure itself is presented in the clean, accessible style of Rotblack Sludge (with some blood smears and stains for extra character)
Usability:
Perfect for groups seeking a gothic-horror castle crawl

Spectacle Macabre

Concept: “Eight plays to distract you from your own shortcomings for a dreary evening”
Content:
It’s just the titles, not the actual plays. That would be a really big document.
Writing:
Clever wordplay on the play’s titles and author’s names
Art/design:
A variety of typefaces set against a gloomily purple thrust-stage background
Usability:
No mechanics other than rolling the play, but a great way to add some cultural scenery

The Dead Samaritan

“There's horror lurking beneath an abandoned church. Walk away and stay alive or interfere and prepare to run for your life!”
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