Support Ex Libris Mörk Borg on Patreon
Ex Libris Mörk Borg A directory of content, tools, and resources

idol

D'ugax

Concept: "In the city of North Gate, the Church of Abundance, worshipers of the goddess Zovra, hires the party to retrieve a stolen holy relic – the jawbone of their saint. 

Meanwhile, a strange symbol is seen around town – a  skull, with a moth in its mouth, and a single eye on its forehead." 
Content: An investigation into the cults of plenty, and their demons.
Writing: Scripted structure establishes witness and suspect statements. Contingent events sketch a timeline of events.
Art/design: Consistent and sturdy single-column layout, thematic cover art, with art of major locations and NPCs.
Usability: Flow of events requires pre-reading. Table of contents and strong section headings for ease of reference. 

Snow on Snow

Concept: “Out in the frozen wastes of Kergüs is the graven image of a dead god… You need to appease the irate Blood-Countess Anthelia of Alliánce. This may be your chance.”
Content: A blasphemously festive hexcrawl. With occult items, frozen foes, and plenty buried beneath the snow.
Writing: An eloquent introduction this sorry excuse of a province. An unsurprising amount of snow (and death) related mechanics.
Art/design: A flavorful variety of illustrations and layouts. All admirably executed.
Usability: Stylish yet easy to read, with strong visual elements aiding in reference.

The Smouldering Bull

Concept: “3d10 cvltists from the unknown continent carry their terrifying Blazing God aloft.”
Content:
A Misery-reversing (temporarily) idol from a foreign land
Writing:
Includes stats for cultists as well as mechanics for the bull itself
Art/design:
Layout creates a frenetic, dynamic sensation without sacrificing usability
Usability:
A convenient stopgap or a slipper slope for PCs seeking to stave off the apocalypse 

The Unholy Idol of Chort

Concept: “Read His name right and He will offer you a great deal.”
Content:
4 tables for rolling names/ingredients and determining demands, rewards, and consequences
Writing:
Concise and straightforward in instructions and roll results
Art/design:
Focused mostly on usability over aesthetics, but not without visual embelishments
Usability:
The idol’s name determines all other aspects of the interaction; don’t forget to write it down or save the dice 
Page 1 of 1