Andrew Lanier
FÖLK-LORE: Rendezvous & Romps
36 contributors
Barbarian-of-BBQ
Nell Azathoth Tull
Joonas Laakso
Luigi Pizzinu
Derek Mayne
Thomas Sanchez
Alain S.
Bannerless Games
John Casey
Josh Domanski
Philipp Teich
Kitty B.
Tiago Rech
Lupusamicus
Andrew Lanier
Zero Klimatu Collectiv
Chris Hopper
Kris Thompson
Alex K. Barton
Klos Cunha
C.A. Berlitz
Shawn McCarthy
Reverendunclebastard
DogNutBoy aka Stuart Holmes
Jean Verne
Rugose Kohn
Robert Goulding
Thomas Rompré
Michał Gotkowski
Ryan Smith
Owen McGauley
Pablo Dapena
Karl Druid
Jakub Skurzyński
Chalkdown
Afterthought Committee
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Hellmouth Nemertean
Concept: “From the craters crawl forth gigantic beasts of blazing, crackling stone forms.”
Content: The ribbon worm from hell (literally)
Writing: Blends descriptive and mechanical text in focused segments to facilitate usability
Art/design: Text is laid out to maximize readability against the hellscape background
Usability: As a game component, elaborate without being unnecessarily complex
Content: The ribbon worm from hell (literally)
Writing: Blends descriptive and mechanical text in focused segments to facilitate usability
Art/design: Text is laid out to maximize readability against the hellscape background
Usability: As a game component, elaborate without being unnecessarily complex
Mandagor
Concept: “Black or nebulous forms, they gaze upon mortals with piercing red eyes filled with mischief and wickedness.”
Content: An multiform creature and potential companion to generous scvm
Writing: Provides copious lore pertaining to behavior and ecology alongside stat blocks for various forms
Art/design: Predominantly textual, leveraging color to differentiate certain blocks; includes some cleverly placed depictions
Usability: Contains a fair number of behavioral details for GMs to keep track of
Content: An multiform creature and potential companion to generous scvm
Writing: Provides copious lore pertaining to behavior and ecology alongside stat blocks for various forms
Art/design: Predominantly textual, leveraging color to differentiate certain blocks; includes some cleverly placed depictions
Usability: Contains a fair number of behavioral details for GMs to keep track of
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