Owen McGauley
Album Crawl
19 contributors
Concept: “A collection of deafening dungeons and auditory misadventures for MÖRK BORG.”
Content: 22 music-inspired settings and scenarios; many intriguing rules and foes; alternate Miseries; a whole spread of punishments for unruly dice
Writing: Variously fascinating and horrifying
Art/design: Widely variegated but all nicely done
Usability: A couple atypical layouts that reward a bit of scrutiny and patience
Content: 22 music-inspired settings and scenarios; many intriguing rules and foes; alternate Miseries; a whole spread of punishments for unruly dice
Writing: Variously fascinating and horrifying
Art/design: Widely variegated but all nicely done
Usability: A couple atypical layouts that reward a bit of scrutiny and patience
Black Shuck
Concept: “A small town is visited upon by a curious beast that is hell bent on slaughtering the townsfolk. Looks like you sought shelter from the storm in the wrong place at the wrong time.”
Content: A short, isolation-horror scenario
Writing: Concise and to the point: “The dog must die!”
Art/design: Easy-to-read columns of text and an illustration (just in case your players don’t understand the concept of giant, black, bloody-mouthed dog)
Usability: Not a good boi
Content: A short, isolation-horror scenario
Writing: Concise and to the point: “The dog must die!”
Art/design: Easy-to-read columns of text and an illustration (just in case your players don’t understand the concept of giant, black, bloody-mouthed dog)
Usability: Not a good boi
Boni, your bone companion
Concept: “A disembodied skull with a penchant for rambling stories of old exploits and griping about how things were better in the good old days.”
Content: Some descriptive text, simple mechanic, and sample commentary
Writing: Straightforward with humor as dry as an old bone
Art/design: Text laid out intuitively around the central image
Usability: Somewhere between an NPC and a magic item; works well as both
FÖLK-LORE: Rendezvous & Romps
36 contributors
Rugose Kohn
Owen McGauley
Barbarian-of-BBQ
Nell Azathoth Tull
Joonas Laakso
Luigi Pizzinu
Derek Mayne
Thomas Sanchez
Alain S.
Bannerless Games
John Casey
Josh Domanski
Philipp Teich
Kitty B.
Tiago Rech
Lupusamicus
Andrew Lanier
Zero Klimatu Collectiv
Chris Hopper
Kris Thompson
Alex K. Barton
Klos Cunha
C.A. Berlitz
Shawn McCarthy
Reverendunclebastard
DogNutBoy aka Stuart Holmes
Jean Verne
Robert Goulding
Thomas Rompré
Michał Gotkowski
Ryan Smith
Pablo Dapena
Karl Druid
Jakub Skurzyński
Chalkdown
Afterthought Committee
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
T.H.I.N.G.
Concept: “Who needs misery when you have charm, decorum and an opposable thumb?”
Content: “A HANDsome gentleman”
Writing: Noble yet tragically doomed digits, finger-snapping farce.
Art/design: Strong color, established hierarchy, a disembodied hand.
Usability: Clean layout and strong contrast aid the legibility of smaller text.
Content: “A HANDsome gentleman”
Writing: Noble yet tragically doomed digits, finger-snapping farce.
Art/design: Strong color, established hierarchy, a disembodied hand.
Usability: Clean layout and strong contrast aid the legibility of smaller text.
The Occult Ossuary
28 contributors
machinic
Greyson Yandt
Bracken MacLeod
The Eldritch Tomb
Maceo the Escher
Rugose Kohn
Owen McGauley
Naomi Rådmark
I. McClung
Pablo Dapena
Chalkdown
Johan Nohr
Matthew Neff
Max Verbludenko
Brian Yaksha
Federico Pagliardini
Dom Cohen
Djuun
Kevin B.
Adam U.
Martin Gehrke
Jesse Davenport
Michael Mars
James M.
Christopher Betancourt
Tupac Zuleta
Vagabundörk
Jared Barnes
Concept: “27 pieces exhumed from the depths of lavish graves, themed around skeletons, bones and skulls.”
Content: “Classes, items, companions, monsters and encounters created by sacrilegious mind.”
Writing: A variety of styles, all appropriate to their content
Art/design: Worth downloading just to check out the range of art and layouts
Usability: Complexity varies by entry but consistently easy to use
Content: “Classes, items, companions, monsters and encounters created by sacrilegious mind.”
Writing: A variety of styles, all appropriate to their content
Art/design: Worth downloading just to check out the range of art and layouts
Usability: Complexity varies by entry but consistently easy to use
The Salmon of Knowledge
Concept: “You chance upon a skillet that crackles gently atop an open fire.”
Content: Eating of this oracular ichthyoid grants a peak into the future (for better or worse)
Writing: Sharp and sensuous
Art/design: An elegant, visually interesting composition
Usability: Eat the fish, win a prize
Content: Eating of this oracular ichthyoid grants a peak into the future (for better or worse)
Writing: Sharp and sensuous
Art/design: An elegant, visually interesting composition
Usability: Eat the fish, win a prize
Wheel of Misfortune
Concept: “Standing before you is a macabre monument of bone and stone. The desire to rotate the morbid dial is magnetic and seductive.”
Content: 8 effects, beneficial and detrimental (and sometimes both)
Writing: Concise but compelling
Art/design: Text’s arrangement around the central image is reiterates the concept’s structure …
Usability: … but may be difficult to orient for readability on some screens and/or cause neck cramps
Content: 8 effects, beneficial and detrimental (and sometimes both)
Writing: Concise but compelling
Art/design: Text’s arrangement around the central image is reiterates the concept’s structure …
Usability: … but may be difficult to orient for readability on some screens and/or cause neck cramps
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