Kitty B.
Accursed of the Lemming Mage
Concept: “Half Person, half Lemming, shaggy fur and dirty robes. They stink of insanity and great heights.”
Content: An creature compelled to throw itself (and others) from cliffs, towers, etc.
Writing: Includes lore, stats, and rules for controlling PCs (and the aftereffects)
Art/design: Typographical variety differentiates textual components; illustration adds character and floofiness
Usability: Presented in multiple formats for accessibility and ease of use
Content: An creature compelled to throw itself (and others) from cliffs, towers, etc.
Writing: Includes lore, stats, and rules for controlling PCs (and the aftereffects)
Art/design: Typographical variety differentiates textual components; illustration adds character and floofiness
Usability: Presented in multiple formats for accessibility and ease of use
FÖLK-LORE: Rendezvous & Romps
36 contributors
Kitty B.
Barbarian-of-BBQ
Nell Azathoth Tull
Joonas Laakso
Luigi Pizzinu
Derek Mayne
Thomas Sanchez
Alain S.
Bannerless Games
John Casey
Josh Domanski
Philipp Teich
Tiago Rech
Lupusamicus
Andrew Lanier
Zero Klimatu Collectiv
Chris Hopper
Kris Thompson
Alex K. Barton
Klos Cunha
C.A. Berlitz
Shawn McCarthy
Reverendunclebastard
DogNutBoy aka Stuart Holmes
Jean Verne
Rugose Kohn
Robert Goulding
Thomas Rompré
Michał Gotkowski
Ryan Smith
Owen McGauley
Pablo Dapena
Karl Druid
Jakub Skurzyński
Chalkdown
Afterthought Committee
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The second volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
KARNIVORK
Concept: “It might be just what you've been looking for, if you need to organize your stuff and don't mind feeding a ravenous creature copious amounts of meat.”
Content: A guardian monster and potential pet in three shapes and sizes
Writing: Highly instructive and dryly hilarious
Art/design: Black and white text, clean-line images, and austere layout nicely replicate an instruction-manual feel; design on the care/feeding page is appropriately jolting
Usability: Includes safety precautions in English and German and a note for GMs
Content: A guardian monster and potential pet in three shapes and sizes
Writing: Highly instructive and dryly hilarious
Art/design: Black and white text, clean-line images, and austere layout nicely replicate an instruction-manual feel; design on the care/feeding page is appropriately jolting
Usability: Includes safety precautions in English and German and a note for GMs
Moritat of the Turbo Lover
Concept: “This adventure, on one hand, is a murder ballad in the tradition of german «Bänkelsang». It is also an album crawl set to the Judas Priest album «Turbo».”
Content: I think the concept pretty much sums it up, but there’s also a motorcycle fight
Writing: Includes a general overview, descriptions of characters and scenes, and instructions for traversing the adventure and conducting the motorcycle fight
Art/design: A traditional presentation that’s heavy on the text but does include some original illustrations
Usability: Linear and fairly simple to use; stat blocks for the motorcycle fight are particularly well organized in clear tables
Content: I think the concept pretty much sums it up, but there’s also a motorcycle fight
Writing: Includes a general overview, descriptions of characters and scenes, and instructions for traversing the adventure and conducting the motorcycle fight
Art/design: A traditional presentation that’s heavy on the text but does include some original illustrations
Usability: Linear and fairly simple to use; stat blocks for the motorcycle fight are particularly well organized in clear tables
Schmatzer, Aufhocker und wo man sie findet
Concept: “Two monsters […] some scenario seeds you can roll up and a small dungeon”
Content: See concept
Writing: Monster entries provide sufficient context while the dungeon is clear and concise
Art/design: Monsters are well organized with appropriate illustrations; dungeon is primarily typographical, which guides reading, but includes a map and a creepy crayfish-baby
Usability: A bit of a variety pack; straightforward and easy to navigate
Content: See concept
Writing: Monster entries provide sufficient context while the dungeon is clear and concise
Art/design: Monsters are well organized with appropriate illustrations; dungeon is primarily typographical, which guides reading, but includes a map and a creepy crayfish-baby
Usability: A bit of a variety pack; straightforward and easy to navigate
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