furniture
A Table of Tables
Concept: “Mass produced monstrosities in a wide range of styles and sizes.”
Content: Seven furniture solutions to fit an scvm’s tastes and needs
Writing: Takes a sinister, occult tone with some clever rimshots
Art/design: Designed for easy readability with Mörky splatter for visual effect
Usability: No assembly required
Content: Seven furniture solutions to fit an scvm’s tastes and needs
Writing: Takes a sinister, occult tone with some clever rimshots
Art/design: Designed for easy readability with Mörky splatter for visual effect
Usability: No assembly required
Anthelia’s Black Glass
Concept: “Expanding on a snippet of lore from the Mörk Borg core rules, Anthelia's Black Glass is about examining the notion of "monster" in a world of anti-heroes.”
Content: Those who fight monsters are doomed to become them
Writing: Descriptive text is well written and evocative with an extremely efficient stat block
Art/design: Illustration makes good use of the fragmented reflection conceit; the text is printed backward—you have to read it in a mirror
Usability: Easy to use without consulting the document at the table; includes a non-mirrored version, but that defeats the concept and execution
Content: Those who fight monsters are doomed to become them
Writing: Descriptive text is well written and evocative with an extremely efficient stat block
Art/design: Illustration makes good use of the fragmented reflection conceit; the text is printed backward—you have to read it in a mirror
Usability: Easy to use without consulting the document at the table; includes a non-mirrored version, but that defeats the concept and execution
Brimnes™ Beast
Concept: “Based on the Ikea Brimnes line of beds”
Content: An ambush monster with options for customization, sure to fit any domestic need
Writing: Uses a sterile commercial style to great humorous effect
Art/design: Brilliantly stylized as an advertising brochure
Usability: “Some assembly required”
Content: An ambush monster with options for customization, sure to fit any domestic need
Writing: Uses a sterile commercial style to great humorous effect
Art/design: Brilliantly stylized as an advertising brochure
Usability: “Some assembly required”
Haunted Chaise Longue
Concept: “Through sheer spite and willpower, you were able to animate and inhabit this piece of furniture. Thus began the world’s slowest and softest rampage.”
Content: A haunted chaise longue.
Writing: A persistent reminder that you are, in fact, a chaise longue. With all that that implies.
Art/design: Contains an image of a chaise longue, with matching pillow and rules text. Also, blood.
Usability: You cannot jump or climb and you move no faster than 4 feet a turn – you are a chaise longue.
Content: A haunted chaise longue.
Writing: A persistent reminder that you are, in fact, a chaise longue. With all that that implies.
Art/design: Contains an image of a chaise longue, with matching pillow and rules text. Also, blood.
Usability: You cannot jump or climb and you move no faster than 4 feet a turn – you are a chaise longue.
Hungry Chains of Suffering
Concept: “Heavy chains that hunt anyone who disturbs them, and feed on the blood and suffering of their victims until the end of days.”
Content: A susurration of suffocating chains.
Writing: Crushingly measured combat mechanics support a rumored history of suffering and death.
Art/design: A skull faced corpse, suspended from amorphous chains over matching text.
Usability: Easy to use and general purpose killer chains.
Content: A susurration of suffocating chains.
Writing: Crushingly measured combat mechanics support a rumored history of suffering and death.
Art/design: A skull faced corpse, suspended from amorphous chains over matching text.
Usability: Easy to use and general purpose killer chains.
Hürtgenwald
Concept: “A beast from the depths of a labyrinthine dungeon. Ambush predator evolved from mere ambush and mimicry. Rush delivery as standard.”
Content: Killer kabinet
Writing: Witty and parodically minimalist
Art/design: Clean, well-organized imitation of a product factsheet; very appropriate for the concept
Usability: Features adjustable shelving
Content: Killer kabinet
Writing: Witty and parodically minimalist
Art/design: Clean, well-organized imitation of a product factsheet; very appropriate for the concept
Usability: Features adjustable shelving
IKILLYA Katalog
Concept: “Made for the IKILLYA katalog jam”
Content: A variety of furniture and smaller accessories with special abilities (except for that one chair that’s just a chair)
Writing: Entries intentionally read like cloying advertisement copy
Art/design: A range of layouts and design choices typically oriented on and around illustrations and other images
Usability: “IKILLYA takes no responsibility for the untimely death of anyone(s) who is in possession of an IKILLYA product.” You’ve been warned.
Content: A variety of furniture and smaller accessories with special abilities (except for that one chair that’s just a chair)
Writing: Entries intentionally read like cloying advertisement copy
Art/design: A range of layouts and design choices typically oriented on and around illustrations and other images
Usability: “IKILLYA takes no responsibility for the untimely death of anyone(s) who is in possession of an IKILLYA product.” You’ve been warned.
KARNIVORK
Concept: “It might be just what you've been looking for, if you need to organize your stuff and don't mind feeding a ravenous creature copious amounts of meat.”
Content: A guardian monster and potential pet in three shapes and sizes
Writing: Highly instructive and dryly hilarious
Art/design: Black and white text, clean-line images, and austere layout nicely replicate an instruction-manual feel; design on the care/feeding page is appropriately jolting
Usability: Includes safety precautions in English and German and a note for GMs
Content: A guardian monster and potential pet in three shapes and sizes
Writing: Highly instructive and dryly hilarious
Art/design: Black and white text, clean-line images, and austere layout nicely replicate an instruction-manual feel; design on the care/feeding page is appropriately jolting
Usability: Includes safety precautions in English and German and a note for GMs
Mirror of Despair
Concept: “You are your own worst enemy.”
Content: A mirror trap.
Writing: Mechanics establish disturbing doppelganger scenarios.
Art/design: An elegantly efficient mirror hung over wallpapered rules text.
Usability: Helpful visual emphasis on rules based on likelihood of use.
Content: A mirror trap.
Writing: Mechanics establish disturbing doppelganger scenarios.
Art/design: An elegantly efficient mirror hung over wallpapered rules text.
Usability: Helpful visual emphasis on rules based on likelihood of use.
Ruined Reflections
Concept: “Somewhere hidden in the ruins of the Palace of the Shadow King a mirror stands in the center of a chamber... Before it sits the severed head of Baol Rulg”
Content: A mirrored reflection of possible futures. A potential omen. A severed head.
Writing: A descriptive cinematic encounter with unusual furnishings.
Art/design: Focal central illustration. Staggered text elements. Considerate use of yellow and pink.
Usability: Spacious and legible.
Content: A mirrored reflection of possible futures. A potential omen. A severed head.
Writing: A descriptive cinematic encounter with unusual furnishings.
Art/design: Focal central illustration. Staggered text elements. Considerate use of yellow and pink.
Usability: Spacious and legible.
The Death Bed
Concept: “A luxuriant bed. Exactly what any tired adventurer needs during a long and dangerous dungeon crawl.”
Content: A life-draining piece of furniture; an interesting remix of the mimic’s core concept
Writing: Details the bed as a convenient, secure comfort (which we know is BS, but maybe your players won’t)
Art/design: The background color gradient gives the illusion of warm welcomingness, but Mörk Borg pink and yellow lurk at the periphery
Usability: A good way to mess with your players and make them lose HP when they think they’ll be gaining some
Content: A life-draining piece of furniture; an interesting remix of the mimic’s core concept
Writing: Details the bed as a convenient, secure comfort (which we know is BS, but maybe your players won’t)
Art/design: The background color gradient gives the illusion of warm welcomingness, but Mörk Borg pink and yellow lurk at the periphery
Usability: A good way to mess with your players and make them lose HP when they think they’ll be gaining some
The Great Fighting Pot
Concept: “The former soul of a warrior or scholar, infused with a living jar body.
Hardened external armour and a hardy spirit!”
Content: Scvm in a pot.
Writing: Cinematic class abilities make for one surprisingly engaging crock.
Art/design: A jar that’s pumping iron, and it’s ready to smash. Easy to print layout with textual elements that encourage a kinematic reading experience.
Usability: Scvm like a warrior pot, rule with an iron fist, die like a crackpot.
Hardened external armour and a hardy spirit!”
Content: Scvm in a pot.
Writing: Cinematic class abilities make for one surprisingly engaging crock.
Art/design: A jar that’s pumping iron, and it’s ready to smash. Easy to print layout with textual elements that encourage a kinematic reading experience.
Usability: Scvm like a warrior pot, rule with an iron fist, die like a crackpot.
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