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Ex Libris Mörk Borg A directory of content, tools, and resources


Anthelia’s Black Glass

Concept: “Expanding on a snippet of lore from the Mörk Borg core rules, Anthelia's Black Glass is about examining the notion of "monster" in a world of anti-heroes.”
Those who fight monsters are doomed to become them
Descriptive text is well written and evocative with an extremely efficient stat block
Illustration makes good use of the fragmented reflection conceit; the text is printed backward—you have to read it in a mirror
Easy to use without consulting the document at the table; includes a non-mirrored version, but that defeats the concept and execution

Babalon's Hangover 2

23 contributors
Concept: “A bestiary brimmed with 105 pages, 42+ Occult monsters, including Esoteric scriptures to die for, and Hopeless dungeons to die even more for.”
Content: Monsters and scriptures and dungeons, Oh my!
Writing: Text ranges from bloviated to concise; brisk to simple. But it is reliably miserable.
Art/design: A menagerie of styles as creative and varied as the community which spawned them.
Usability: Divided in three sections with a full index to aid navigation. Entries of varied accessibility and ease of reference at your table. 

FÖLK-LORE: Fiends, Freaks, & Foes

41 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
The first volume of collected FÖLK-LORE Jam entries
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

The Bunnyman

Concept: “Have you fvckers got my eggs?”
A crazed, skin-suit wearing axe murderer
All mechanics, with a table of curses for whoever kills hem
Putrid, visceral graphics in line with the concept
Escalating attack damage will require a bit more attention from GMs; small script may be challenging to read in print
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