B Halliday
Elände, Harbinger of Misery
Concept: “She appears whenever a misery is rolled. She does not stop.”
Content: A mechanically creative, increasingly powerful, and ultimately unkillable herald of the apocalypse
Writing: Keeps the tone and flavor of the Nameless Scriptures while incorporating mechanical details
Art/design: Red and black ground create a dark, ominous visual tone; white makes the text stand out well and draws the eye back to the central figure
Usability: “Inevitable. Unavoidable. Unstoppable. Burn this pdf.”
Content: A mechanically creative, increasingly powerful, and ultimately unkillable herald of the apocalypse
Writing: Keeps the tone and flavor of the Nameless Scriptures while incorporating mechanical details
Art/design: Red and black ground create a dark, ominous visual tone; white makes the text stand out well and draws the eye back to the central figure
Usability: “Inevitable. Unavoidable. Unstoppable. Burn this pdf.”
FÖLK-LORE: Fiends, Freaks, & Foes
41 contributors
B Halliday
KRD Designs
mghoneybee
Johan Nohr
Damien Villa
Jegs
hamildong
mcglintlock
Misha Panarin
Christopher Annandale
Brian Binh
Andrew Cutler
MarksQuests
Nina Morgan Olsson
Arnaud F. Lambert
Harkenstone
Greyson Yandt
Ian Long
Irish_Mercury
Mattias Thatch
Theodore L. Rivera
RaptorShadow / BirdSilhouette Games
Ryan Sigler
Ra Press
iriffuk
Rinaldo Agostini
Leonardo Andrade
Vikugna Vikugna
Walton Wood
Bracken MacLeod
Ghee Dodlinger
samaritan_burden
Olivier Delattre
Rugose Kohn
Dan Taylor
Paskål Jansson
Overlord Publishing
Jim Gies
1d10+5
WuDeRPG
I. McClung
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content: The first volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Content: The first volume of collected FÖLK-LORE Jam entries
Writing: Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design: Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?
Inte Rådjur
Concept: “Clearly not a deer; it is not from here.”
Content: An anti-magic anti-deer
Writing: Descriptive and mechanical text both serve to establish a compelling character
Art/design: Likewise, depiction in silhouette establishes a form but allows the GM to customize the details
Usability: Ups the ante on arcane risks and consequences
Content: An anti-magic anti-deer
Writing: Descriptive and mechanical text both serve to establish a compelling character
Art/design: Likewise, depiction in silhouette establishes a form but allows the GM to customize the details
Usability: Ups the ante on arcane risks and consequences
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