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Ex Libris Mörk Borg A directory of content, tools, and resources


10mm Terrors*

Concept: “A veritable horde of 10mm and 25mm decals or tokens for Mork Borg combat.”  
Content: Tokens! Decals! Printables!
Writing: They’re numbered! Also, the cutout sheet has labels!
Art/Design: Identify your favorite Mörk Borg creatures at a glance! In red AND yellow!
Usability: Cut and paste! (*also 25mm.)


Concept: “The Seventh Misery is at hand, yet there may be salvation for some…”
Content: A dungeon scrawl for filthy scvm who’d do anything to escape the apocalypse.
Writing: Mörk Borg rules returned to Dark Fort style. 
Art/design: Characterful and easy to print rules with understated but effective navigation aids.
Usability: Currently under active playtest. 

Basilisk! - Tunnels of Nechrubel

Concept: "Explore the chaotic passages beneath Verhu's catacombs... occult relics and terrifying creatures lurk therein!" 
Content: A two-player expansion to Basilisk!, with chaotic tunnels to explore.
Writing: Rules additions, clarifications, and supplementary tables establish the interactions between the base game and Tunnels of Nechrubel.
Art/design: The same tasteful, textured, printable, clean layout as the original
Usability: Consistency in visual elements and subtle navigation aids in easy reference.  


“Common and Rare Encounters and NPCs to fill your Solitary Defilement dungeon-crawls!”

FÖLK-LORE: Fiends, Freaks, & Foes

41 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
The first volume of collected FÖLK-LORE Jam entries
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?


Concept: “Ultra low-bar-to-entry skirmish rules for Mörk Borg”
Content: See “Concept”.
Writing: Self-contained procedurally generated Mörk Borg skirmishes, a clever opponent initiative system, and conditions to codify effects.
Art/design: Functional illustrations and clean text organization with the occasional flail for flourish. 
Usability: Guided examples provided to assist in learning the rules. Reference cards and materials are provided.

PAINFLAIL Combat Helper

Concept: “Take most of the dice-rolling out of PAINFLAIL and PAINFLAIL QUEST combat rounds!” 
Content: A combat manager web app for 4 scvm and up to 5 enemies or companions.
Writing: Presents the actions of each enemy clearly and concisely along with their roll.
Art/design: Lightly textured yellow. It’s PAINFLAIL-core.
Usability: Available to run directly from the page. 

Settlements of the Damned

Concept: “The settlement generator from Alone in the Crowd”
Four-lines sketches of the Dying Land’s settlements
Provides a descriptive name, summary of character, and geographic feature and location
Consists of a hero image and a nice calligraphic script; very yellow


Concept: “Escape the dungeon of the Shadow King!”
An adventure for the Sölitary Defilement solo-play ruleset; includes scenario setup, encounters, NPCs, special rooms, and rules for backtracking
Well written and easy to read with evocative language that helps build the experience
Designed and laid out for clarity and ease of use, but the colors and chain graphics provide some appropriate character
Requires Sölitary Defilement to play solo, but also makes a pretty good random dungeon generator for standard play as well

Streets of Decay

“A quick and dirty way to generate encounters based on the city-crawling oracles in 1d10+5's Alöne in the Crowd (exclusive to backers of the Sölitary Defilement Kickstarter)”

Sölitary Defilement

Concept: “An engine of lonesome death”
A sprawling supplement with comprehensive rules and tables for solo play
Straightforward, second-person instruction in the main text; also includes a sample of play
Clean, linear textual layouts and presentations with on-brand typographical choices to delineate structure; illustrations set a lonely, macabre atmosphere; also includes a handy flowchart for daily activities
Calls for the use of other supplements and tools, but in itself, a thorough kit for dying alone & miserable, including multiple useful documents for record-keeping

Sölitary Defilement Oraculorum

“All the oracles you need for Solitary Defilement in one place and optimised for mobile”

SölitASCII Defilement

Concept: “Someone asked for a plaintext version of Sölitary Defilement, so here it is!”
Content: A plaintext supplement of comprehensive rules and tables for solo play.
Writing: Consistent and straightforward narrative resolution. Clear instructions for solo play. With an included sample of play.
Art/design: 128 fixed-width characters with L337 ASCII embellishments.
Usability: References Mörk Borg & Feretory but has suitable instructions for solo play and record keeping without them. 

The Bone of Batrasaxas

Concept: “The Bone of Batrasaxas makes any animal it touches devoted to the wielder.”
An overview, crafting and use instructions, critical failures, and a sample wielder
Mechanics are concise, and the descriptive text is full of detail and character
Relatively conservative but efficient and effective for its purpose
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