Support Ex Libris Mörk Borg on Patreon
Ex Libris Mörk Borg A directory of content, tools, and resources

Rinaldo Agostini

Black Stump

Concept: “A strange well is discovered in the depths of Sarkash.”
Content:
A cozy little 5-room dungeon
Writing:
A great mix of grim and humorous
Art/design:
Nice visual and typographical work; also comes in an optional “FVCK PRINTERS” version
Usability:
Solid layout; available in single or 2-page versions to suit GM preference

FÖLK-LORE: Fiends, Freaks, & Foes

41 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content:
The first volume of collected FÖLK-LORE Jam entries
Writing:
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design:
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

Frostbite

Concept: “Anthelia’s patience is growing thin…”
Content: A frigid cavern-crawl in search of color, with treasure the world is not prepared for.
Writing: A case of courtly intrigue, frigid madness, and death in service of Anthelia’s greed.
Art/design: Darkly desaturated imagery, a familiar split column dungeon layout, a with top down minimap and sidebars.
Usability: Organized as a series of encounters in a mini-campaign.

Grave Matters

Concept: “New uses for dry corpses”
Content:
Undeath-themed classes, gear/weapons/scrolls, optional rules, monsters/NPCs, encounters, and an adventure site
Writing:
Loads of creative concepts presented through expressive, inspiring, and witty prose
Art/design:
Modified public domain images and original art support the theme along with layouts, typography, and colors that make this undeniably Borgy
Usability:
References amongst entries create a sense of cohesion and interconnection; an excellent resource for a game or arc themed around skeletons, zombies, and corpses

Grave Matters Character Sheet

Concept: “A custom skeletal character sheet”
Content:
Includes a sheet for companions
Writing:
N/A
Art/design:
Features lots of skeletal imagery while keeping familiar forms like the raven and zweihänder
Usability:
Pencil not included

Grave Matters: Dig Deeper

“This booklet continues what its predecessor began, adding new monsters, foul objects, and a brand new adventure ready to be played.”

Hatchlings

Concept: “Unplanned parenthood”
Content:
The lair of an overgrown skele-duck and her soon-to-be-hatchlings
Writing:
Straightforward descriptions punctuated with humor
Art/design:
Graphic design and illustration adds character but preserves easy usability
Usability:
The PCs may get some new pets or a tasty meal

Meat Puppeteer

Concept: “All the world’s a stage, and you’re an unwilling actor.”
Content:
A master-monster with underlings and some lethal twists
Writing:
Instructions for puppeteer, puppets, and PC targets
Art/design:
Nice use of silhouettes and some effective typographical maneuvers
Usability:
A little more complex than some adversaries, but not overwhelmingly so

Pandafeche

Concept: “Never sleep like the dead do or you’ll attract malevolent spirits.”
Content:
A malicious entity that targets characters at their most vulnerable
Writing:
Split between descriptive and mechanical text
Art/design:
Perfectly illustrated by Fuseli’s Nightmare
Usability:
Complex enough to have depth without being complicated or difficult to use

Reckless Plundering

Concept: “Guide Kargunt through four new dungeons for even more solo play madness!”
Content: Four themed Dark Fort solo dungeons.
Writing: Consistent themes and varied mechanics add to engagement.
Art/design: Simple plaintext layout with small hand drawn annotations.
Usability: Familiar design for players of Dark Fort. 

The Worst

Concept: “You’re at the bottom of the food chain and you’ll always be.”
Content:
A derelict, miserable class with certain miserable advantages
Writing:
Descriptive and frequently brutal
Art/design:
Not for the easily queased
Usability:
Ditto

You Nameless SCUM

Concept: “play a quick and brutal adventure for one and, in the process, create characters fully ready to use in your Mörk Borg games... at least if you make the right choices and survive.”
Content: A solo choose-your-own-adventure and character creator.
Writing: A haunting wax-filled replica of Sarkash and Graven-Tosk. A serious and surreal experience.
Art/design: An embellished single-column layout, with abstract illustrations invoking an artificial and constructed reality.
Usability: Stylish and simple, a breeze to navigate. Writing in the book encouraged. 
Page 1 of 1