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Ex Libris Mörk Borg A directory of content, tools, and resources


Atomic detonation

Concept: “Boom.”
Content: Bada Boom.
Writing: “Castle Romeo” atmospheric nuclear test meets Mörk Borg legal text.
Art/design: Big Bada Boom.
Usability: You’ll find a way. 

d66 Descriptions of a new PC arriving

13 contributors
Concept: “Your friends MÖRK BORG character died again and you need a spicy event to introduce his new hero to the party? Then you are damn right here!”
Content: d66 ways to introduce a new Scvm to the dying world.
Writing: Like 13 people worked together to produce this cursed table.
Art/design: A skull spider draws the eye to this table's individual contributors. Tortured background images emphasize the text.
Usability: Interaction between visible elements and text occasionally diminishes legibility.

FÖLK-LORE: Fiends, Freaks, & Foes

41 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
The first volume of collected FÖLK-LORE Jam entries
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?


Concept: “Random tables of the macabre and mundane”
Content: A lot of random tables, some of which have a lot of entries
Writing: Strange, grim, and always irreverent
Art/design: Red, black, white, grey—a classic color scheme deftly deployed
Usability: Arranged by category; limited use is free, but full content is unlocked through Patreon

This entry was sponsored by mcglintlock as part of the Ex Libris RPG crowdfunding campaign.

Mouth, Stomach, A$$

Concept: “A gross and gratuitous starting equipment randomizer for imprisoned players”
Tables for what you’re hiding and where you’re hiding it
More efficient and economical than gross and gratuitous
Organizational and type choices add plenty of character to a concise supplement
None of these items are things I’d want to hide in any of those places

Pötatö Borg

Concept: It's Just a Potato.
Content: Starchy. Bland.
Writing: No writing at all.
Art/design: Morbid and horrifying. Nightmare fuel.
Usability:  It is said one can boil them, though I prefer to mash them. Some will stick them in a stew.

Pötatö Borg is an independent production by the Ex Libris team and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.


Concept: “These are random tables created by the MÖRK BORG Discord community on the #random-tables channel.”
A wagonload of random tables—some very random
Varies by table and entry
Design choices are practical but retain the characteristic black-white-yellow color scheme
Organized by general category; features a built-in rolling function


Concept: “Random tables for MÖRK BORG.”
The collective insanity of the trve Mörk Borg discord’s random-tables, in web-app form.
The ravings of basilisk worshipers.
Befitting its subject matter.
Includes randomize button so you can roll on each table!

Terribler, Brokener, Badder

Concept: “More optional character creation tables”
d66 tables of terribler traits, brokener bodies, and badder habits
Each entry is quick and concise but with plenty of roleplay potential
Laid out and designed for easy use, but includes some fun typographic easter eggs
A solid expansion of the core book’s options

The Flaming Mongols of Pyro Khan

Concept: “A cataclysmic event after the Misery 4:3.”
Lore and stats for the riders along with options for campaigns and hex crawls
Menacingly apocalyptic tone with a solid rimshot
Uses the rule of threes to good comedic effect
Includes a helpful map for reference

The Servant Girl Annihilator

Concept: “Murderous and conniving, the Servant Girl Annihilator preys upon the weak.”
A covert, nocturnal axe-wielding demi-monster
Deftly describes appearance and behavior with touches of humor
Color serves to hierarchize and emphasize text segments while integrating them and the illustration into the gestalt
Straightforward mechanics that may prove challenging for unprepared (and even prepared) PCs
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