The Eldritch Tomb
Content: … inspired by ABBA
Writing: Successfully adapts images and concepts into apocalyptic enigmas
Art/design: Mimics the Nameless Scriptures’ layout with highlighting for easy reference and textured background for visual variety
Usability: It’s a really upbeat, peppy apocalypse. From Sweden.
Content: 22 music-inspired settings and scenarios; many intriguing rules and foes; alternate Miseries; a whole spread of punishments for unruly dice
Writing: Variously fascinating and horrifying
Art/design: Widely variegated but all nicely done
Usability: A couple atypical layouts that reward a bit of scrutiny and patience
Babalon's Hangover 2
Content: Monsters and scriptures and dungeons, Oh my!
Writing: Text ranges from bloviated to concise; brisk to simple. But it is reliably miserable.
Art/design: A menagerie of styles as creative and varied as the community which spawned them.
Usability: Divided in three sections with a full index to aid navigation. Entries of varied accessibility and ease of reference at your table.
Concept: “The City on the Edge of All Misery”
Content: A twisted, foreboding locale and stats for members of its three factions
Writing: Highly descriptive; verbiage, style, and syntax used by the implied “narrator” artfully adopts and reflects characteristics of the things being described
Art/design: A linear, accessible layout with sections with typographical choices differentiating sections and aiding navigation of the mechanical components
Usability: A bizarre and compelling setting for GMs to play with (and for PCs to die in)
Content: A ghostly character class with some distinctive characteristics
Writing: Very sharp, efficient, and evocative
Art/design: Effective layout with brighter colors adding emphasis against a cool ground and image
Usability: Versatile; some special features are purely narrative-oriented
Carnival of Desecration
Content: A series of carnival encounters inspired by Triple Live Möther Gööse at Budokan by Green Jellÿ
Writing: Playfully grim and sardonic, just like we like it
Art/design: “Art and Layout by no one.” Sans serif all day, baby.
Usability: Adventure flow is largely at the GM’s discretion
d66 Descriptions of a new PC arriving
Content: d66 ways to introduce a new Scvm to the dying world.
Writing: Like 13 people worked together to produce this cursed table.
Art/design: A skull spider draws the eye to this table's individual contributors. Tortured background images emphasize the text.
Usability: Interaction between visible elements and text occasionally diminishes legibility.
Every God Will Fall
Content: An varied assortment of divine (presumably) entities
Writing: Backstories and descriptions contribute genuine (often sympathetic) character
Art/design: Illustrations and other design elements equally contribute to characterization
Usability: Yes, please
Executioner of Nechrubel
Content: A powerful, relentless agent of the apocalypse
Writing: Stats, special abilities, and some lyric lore
Art/design: White and yellow text stand out against the cool, dark ground, emphasizing the sinister illustration
Usability: Easy for the GM to run, and will probably inspire PCs to run (away)
Content: A faction of reavers worshiping gods of blood.
Writing: Backgrounds and mechanics complicate and enrich a faction that might otherwise be monolithic.
Art/design: A clean legible layout full of bloody worship.
Usability: Drop wherever you need a little more blood.
Concept: “This dread creature is sure to haunt your players right where they’re safest: In their own homes. During the holidays. Sneering with judgment.”
Content: A bitter, cheer-killing wight; includes description, stats, special mechanics, and scathing remarks
Writing: Captures the spirit (maybe literally) of an overly-critical matriarch
Art/design: Overall, horribly festive with progressively creepy grandmas
Usability: Plenty of flavor to really help the GM get into character
Hail the Rat God
Kennels of Karnage
Content: A 10-room dungeon with an additional class, a short solo prequel, variant Misery, and exclusive monster
Writing: Sharp and full of character
Art/design: Clearly, cleanly laid out with evocative illustrations
Usability: Includes death and abuse of animals, but nothing graphic or explicit
This entry was sponsored by Bookkeeper as part of the Ex Libris RPG crowdfunding campaign.
Pair Of Skeletal Legs and A Thrashing Spine With A Skull That Makes Fun Of You When You Miss
Content: A cheeky, comedic horror
Writing: Description fits the concept; dialog table is subtle and clever
Art/design: Digital primitivism economized
Usability: Small text is a bit difficult to read at a glance but contributes to the monster's playfully antagonistic character
Rise of the Dead Dreamer
Content: A great old 7:7.
Writing: A slow regression into madness and ecstasy.
Art/design: Art that awakens something deep down, two columns of terror.
Usability: Sigils rendered in understandable geometries.