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Ex Libris Mörk Borg A directory of content, tools, and resources

Bannerless Games

A Pestilence of Maths

Concept: “A plague of madness spreads across the countryside: people hopelessly repeating strings of numbers and words until their head bursts into flames and they die in shrieking violence.”
Content: Includes an ad hoc sanity metric, random travel events and tower rooms, and a whole lot of exploding heads
Writing:
Clean and characterful with dry gallows humor and well-chosen, interconnective details
Art/design:
Effective and appropriate graphic choices that interact cleverly with the concept
Usability:
Packs a fair amount of tension and grit into a relatively small package

FÖLK-LORE: Rendezvous & Romps

36 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content:
The second volume of collected FÖLK-LORE Jam entries
Writing:
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design:
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

The Living Flame

Concept: “Some incinerated by it see their skin, organs and bones fall away – all except for the skull.”
Content:
Tables for generating ignis fatuus NPCs
Writing:
No stats, but lore and tables for defining characters
Art/design:
Intuitively laid out for easy use
Usability:
Much more creatively oriented rather than formal

Toon Horde

Concept: “Few things are more terrifying to a world of ash, metal and blood than plastic, laughter and assimilation.”
Content:
Proof that there is no God in the world of Mörk Borg
Writing:
Outstanding. You have to read it for yourself.
Art/design:
A perfect blend of Mörk Borg and cartoon aesthetics
Usability:
Your game will never be the same after this. Fair warning.
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