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Ex Libris Mörk Borg A directory of content, tools, and resources

Reverendunclebastard

Cities of the Dying Land

Concept: “A city generator”
Content:
Two dozen tables to create a living, breathing settlement
Writing:
Tons of little details to add real personality to locations
Art/design:
Good use of Mörk-Borgy colors while being easy on the eyes; physical version glows under a black light (awesome)
Usability:
Keep a notepad handy; there are too many characteristics to remember unaided

FÖLK-LORE: Rendezvous & Romps

36 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content:
The second volume of collected FÖLK-LORE Jam entries
Writing:
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design:
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

Svampätare: The Mushroom Eater

Concept: “You wander the world, gathering and consuming the sacred fungi.”
Content:
A character whose foraged mushrooms grant special effects (but not always the ones you want)   
Writing:
Mechanics-focused and efficiently so
Art/design:
A variety of ’shrooms and an impressive ’stache
Usability:
Probably safe for consumption

Teind of Álfheim

Concept: “An experimental sonnet, adventure, and bestiary”
Content:
A relatively brief but compelling, supernatural dungeon
Writing:
Poetic text reinforces the dark, haunted theme and provides DM with inspiration as well as interpretive flexibility
Art/design:
Some extremely rich colors with A LOT of creepy baby doll faces, even by Mörk Borg standards
Usability:
Paginated by room for easy operation

Tormented Toymaker

Concept: “Once you were a peaceful toymaker. […] Now your toys are imbued with dark magic, and wreak havoc on the dying land.”
Content:
A crafter/artificer class that uses Powers to create magical automata
Writing:
Intriguing flavor and concise descriptions of mechanics
Art/design:
This class may or may not be a giant owl in a funny hat
Usability:
The document is aces; remembering where you left your toys may make in-play management a bit more involved than other classes
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