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Ex Libris Mörk Borg A directory of content, tools, and resources

Barbarian-of-BBQ

Basilisk Burger

Concept: “The players have found a map that tells of treasure. Survive the maze and claim your prize!”
Content:
A fast-food themed experience
Writing:
Includes stat blocks for multiple encounters as well as descriptions and some sample NPC dialogue
Art/design:
Presented as a child’s place mat complete with word jumble and crayon marks
Usability:
Toy prize not included

FÖLK-LORE: Rendezvous & Romps

36 contributors
Concept: “What happens when the lore of our world collides with the Dying World of MÖRK BORG?”
Content:
The second volume of collected FÖLK-LORE Jam entries
Writing:
Varies by author, see individual entries under the FÖLK-LORE Jam tag
Art/design:
Varies by entry; single-page entries are well balanced in spreads
Usability: Varies by entry, but it’s all Mörk Borg—how tough could it be?

The Fowl Fountain

Concept: “Can the players resist the allure of the Rubber Ducky?”
Content:
A room featuring a hilariously frustrating item and an extra, optional curse
Writing:
Describes the curses’ mechanics and the room in which they’re acquired
Art/design:
Textures, blackletter, and other visual elements reinforce the concept’s comedic tension
Usability:
Frustrating for the PCs, hilarious for the GM

The Wild Hunt

Concept: “While traveling these barren lands, be wary of the foreboding sound of a hunting horn in the distance, for that is the call of The Wild Hunt.”
Content:
An encounter with cursed hunters the PCs can either resist or join
Writing:
Provides a general scenario with stats for riders and rewards for assisting them
Art/design:
Clearly organized with some appropriate colors and images
Usability:
Leaves the hunt’s object ambiguous for the GM to adapt as needed, and provides a way out of the fight for stubborn PCs
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