The Fowl Fountain
Concept: “Can the players resist the allure of the Rubber Ducky?”
Content: A room featuring a hilariously frustrating item and an extra, optional curse
Writing: Describes the curses’ mechanics and the room in which they’re acquired
Art/design: Textures, blackletter, and other visual elements reinforce the concept’s comedic tension
Usability: Frustrating for the PCs, hilarious for the GM
Content: A room featuring a hilariously frustrating item and an extra, optional curse
Writing: Describes the curses’ mechanics and the room in which they’re acquired
Art/design: Textures, blackletter, and other visual elements reinforce the concept’s comedic tension
Usability: Frustrating for the PCs, hilarious for the GM