shield
Armaments of the Damned
Concept: “Grossly unbalanced, a danger to your players health!”
Content: 6 items as lethal to the users as to their foes
Writing: Provides a balance of lore, description, and mechanics
Art/design: Well-organized and appropriately colored layouts with some lovely artwork
Usability: Some of these items have more complex effects that will need to be tracked
Content: 6 items as lethal to the users as to their foes
Writing: Provides a balance of lore, description, and mechanics
Art/design: Well-organized and appropriately colored layouts with some lovely artwork
Usability: Some of these items have more complex effects that will need to be tracked
A Discarded and Damned Shield
Concept: “A discarded shield lays before you... there should be a corpse attached.”
Content: A shield/portal, or portal/shield?
Writing: Strong use of sensory elements make the shields discovery a minor encounter.
Art/design: Focal central shield illustration in neon pink with yellow sigils
Usability: Use as a plot point or unpleasant surprise.
Content: A shield/portal, or portal/shield?
Writing: Strong use of sensory elements make the shields discovery a minor encounter.
Art/design: Focal central shield illustration in neon pink with yellow sigils
Usability: Use as a plot point or unpleasant surprise.
Anti-Paladin Filthy Slime Jam!
25 contributors
Kim Holm
Ceph
Tragos Games
Luis Bishop Lopez
Cthonic Cartography
Jegs
Ben Gyurik
Ian Long
Will Tejeda
Kevin B.
Martin Bonnevier Kronlid
RaptorShadow / BirdSilhouette Games
Ryan Sigler
PerplexingRuins
Alex K. Barton
Walton Wood
Bracken MacLeod
Roland Boshnack
Michael Mars
Jean Verne
Max Moon
Rugose Kohn
Eduardo Carabaño
Michał Gotkowski
Strega Wolf van den Berg
“For God sent not his followers into the world to condemn the world, but that the world through him might have its ass kicked.”
All proceeds donated to Doctors Without Borders
All proceeds donated to Doctors Without Borders
Moaning Bulwark
Concept: “This shield licks its’ lips and breathes heavily.”
Content: A balefully sensuous moaning shield.
Writing: Simply stunning. No really. That’s what it does.
Art/design: Definitely conveys moaning.
Usability: Make it (moan) don’t break it.
Content: A balefully sensuous moaning shield.
Writing: Simply stunning. No really. That’s what it does.
Art/design: Definitely conveys moaning.
Usability: Make it (moan) don’t break it.
Mörk Borg Cult: Feretory
15 contributors
Concept: “A collection of tables, monsters, items, classes, rules and ideas”
Content: Includes a random monster generator, rules for distance travel and subsistence, The Death Ziggurat and Goblin Grinder adventures, rosters of mundane and profane gear, the Grey Galth Inn setting, a gambling minigame, the Black Salt environmental hazard, new character classes (Cursed Skinwalker, Pale One, Dead God’s Prophet, Forlorn Philosopher), and new Powers
Writing: Mörk Borg imagery and tone in wide a variety of styles
Art/design: Matches content to myriad layout and design strategies
Usability: The mechanical and expository elegance you expect from Mörk Borg; the monster generator particularly uses dice in a clever way
Content: Includes a random monster generator, rules for distance travel and subsistence, The Death Ziggurat and Goblin Grinder adventures, rosters of mundane and profane gear, the Grey Galth Inn setting, a gambling minigame, the Black Salt environmental hazard, new character classes (Cursed Skinwalker, Pale One, Dead God’s Prophet, Forlorn Philosopher), and new Powers
Writing: Mörk Borg imagery and tone in wide a variety of styles
Art/design: Matches content to myriad layout and design strategies
Usability: The mechanical and expository elegance you expect from Mörk Borg; the monster generator particularly uses dice in a clever way
Tenebrous Reliquary
8 contributors
Concept: “D66 Items of Doom”
Content: Powerful magical items inspired by song titles
Writing: Frequently brutal, shocking, and visceral
Art/design: A labyrinth of horrors …
Usability: … but in a good way
Content: Powerful magical items inspired by song titles
Writing: Frequently brutal, shocking, and visceral
Art/design: A labyrinth of horrors …
Usability: … but in a good way
The Anti-Paladin Toolkit
Concept: “Yes, you are a son of a bitch. But, you know in the end there is no one that can judge you.”
Content: Essential items for the aspiring antipaladin
Writing: Shot through with sardonic, angry humor
Art/design: Grungy black on yellow (and vice versa) with some pink for spot color
Usability: Some vertically oriented writing but not excessive
Content: Essential items for the aspiring antipaladin
Writing: Shot through with sardonic, angry humor
Art/design: Grungy black on yellow (and vice versa) with some pink for spot color
Usability: Some vertically oriented writing but not excessive
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