Rest
Concept: “An expansion to Mork Borg's resting system that allows players to make actions while taking a long rest that may benefit (or doom) the party”
Content: 6 actions with their own functional and narrative benefits and drawbacks
Writing: Simple, straightforward descriptions of each action’s mechanics and effects
Art/design: A nice variety of typefaces and intuitive layouts with the classic black-white-yellow color scheme
Usability: A good choice for adding more depth and excitement to downtime
Content: 6 actions with their own functional and narrative benefits and drawbacks
Writing: Simple, straightforward descriptions of each action’s mechanics and effects
Art/design: A nice variety of typefaces and intuitive layouts with the classic black-white-yellow color scheme
Usability: A good choice for adding more depth and excitement to downtime