Slaughterhouse Citadel
Concept: “Inspired by Death's album Scream Bloody Gore”
Content: Includes 11 rooms, 10 tables for room clutter and wandering monsters (just in case the other hazards and inhabitants weren’t lethal enough)
Writing: Descriptions of rooms and inhabitants are filled with grim, gritty, multi-sensory imagery
Art/design: Features loads of original art; palette is dominated by red and muted yellow, creating a gory and noxious ambience
Usability: Incorporates high-level internal links in ToC and at the bottom of pages for fast navigation; random monster table includes page references for print-inclined GMs
Content: Includes 11 rooms, 10 tables for room clutter and wandering monsters (just in case the other hazards and inhabitants weren’t lethal enough)
Writing: Descriptions of rooms and inhabitants are filled with grim, gritty, multi-sensory imagery
Art/design: Features loads of original art; palette is dominated by red and muted yellow, creating a gory and noxious ambience
Usability: Incorporates high-level internal links in ToC and at the bottom of pages for fast navigation; random monster table includes page references for print-inclined GMs