Eric Lofgren
D12 Skeletal Encounters
Concept: “The omnipresent skeleton is one of those foes that GMs can always toss at the adventurers when stuck for an idea.”
Content: "stats for two new undead monsters as well as customization tools and a small table of encounters.”
Writing: Exemplary skeleton mechanics, and a detailed variety of ways to get boned.
Art/design: Full-color undead illustrations in a crisp black and yellow folder layout.
Usability: A skeletal framework that’s easy to read and reference
Content: "stats for two new undead monsters as well as customization tools and a small table of encounters.”
Writing: Exemplary skeleton mechanics, and a detailed variety of ways to get boned.
Art/design: Full-color undead illustrations in a crisp black and yellow folder layout.
Usability: A skeletal framework that’s easy to read and reference
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