moth
Giant Moth Demon
Concept: “It is rarely seen until it is too late, after it has grabbed livestock or a hapless human.”
Content: It’s a giant moth.
Writing: Sketches behavior and provides a concise stat block
Art/design: Embraces Mörk Borg’s penchant for public domain art and violent pinkness
Usability: Simple and easy to use
Content: It’s a giant moth.
Writing: Sketches behavior and provides a concise stat block
Art/design: Embraces Mörk Borg’s penchant for public domain art and violent pinkness
Usability: Simple and easy to use
Hollow Saint
Concept: “The wooden cocoon of the saint burst open to reveal a horrible half human, half moth creature of godly compusure.”
Content: Includes all three phases of the monster’s lifecycle
Writing: Descriptive text serves as a legend and hook; mechanical text is simple and easy to use
Art/design: Some very cool, inspiring artwork
Usability: A big “yes” both mechanically and conceptually
Content: Includes all three phases of the monster’s lifecycle
Writing: Descriptive text serves as a legend and hook; mechanical text is simple and easy to use
Art/design: Some very cool, inspiring artwork
Usability: A big “yes” both mechanically and conceptually
House of the Hollow
Concept: “A mysterious moonlit manor – home to a retired adventurer in the midst of a terrible transformation”
Content: A horror-themed, investigative adventure
Writing: Highly focused on delivering important details and atmosphere with a minimum of words
Art/design: Clean, neat layouts optimized for easy use
Usability: The narrative surprise and subtlety may be lost on players who tend to rush in with swords drawn
The Mothman
Concept: “A nocturnal wanderer of the shattered world, a vile thing, seeking to snuff out any light that may be remaining.”
Content: A malicious take on the mothman of Point Pleasant
Writing: Clear stat block with concise bits of flavor text
Art/design: Layout & aesthetic capture the dynamic of moths flitting around a flame
Usability: The functional mechanics are split on the page and not well differentiated from the descriptive text, but it’s a small concession to the overall excellence of the visual design
Content: A malicious take on the mothman of Point Pleasant
Writing: Clear stat block with concise bits of flavor text
Art/design: Layout & aesthetic capture the dynamic of moths flitting around a flame
Usability: The functional mechanics are split on the page and not well differentiated from the descriptive text, but it’s a small concession to the overall excellence of the visual design
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