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Feral Indie

The Broken Sword of Vile Souls

Concept: “When Lorenz Hattendorf was murdered, one member of his party managed to escape. […] she knows where the man’s magic sword fell when he was torn limb from limb.”
Content:
A seemingly unassuming tower crawl with a murderous climax (and some loot along the way)
Writing:
Mostly devoted to background and description but includes stats for enemies and the titular sword (which is pretty brutal even while broken)
Art/design:
Graphics add character and ambience, and the maps provide easy navigation for the GM
Usability:
It’s a tower. There’s nowhere to go but up.
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