Warm_Tail
A Wizard’s Dying Wish
Concept: “Brauer possesses enough strength to make one final request. Will the party take action to fulfill the wizard’s dying wish?”
Content: A one-room encounter with a cool monster twist and some nasty aftermath possibilities
Writing: Devoted mostly to describing the situation and setting, but provides the GM with inspiration and some flexibility
Art/design: Keeps the pamphlet visually interesting without being obtrusive
Usability: Fold it twice and you’re ready to go
Content: A one-room encounter with a cool monster twist and some nasty aftermath possibilities
Writing: Devoted mostly to describing the situation and setting, but provides the GM with inspiration and some flexibility
Art/design: Keeps the pamphlet visually interesting without being obtrusive
Usability: Fold it twice and you’re ready to go
Anzhela and the Caged Skulls
Concept: “The woman cackles madly […] and drops the cages, drawing her sword and screaming with a mad rage.”
Content: English breakfast with a side of TPK; running will only make you die faster
Writing: Text heavy, but creates a vivid atmosphere and provides psychological depth to the antagonist, something not often found in Mörk Borg
Art/design: Excellent, expressive depictions of the titular characters
Usability: Includes an alternative d6-based encounter-resolution mechanic; a bit more complex than some scenarios, but the additional moving parts make for an interesting and memorable scenario
Content: English breakfast with a side of TPK; running will only make you die faster
Writing: Text heavy, but creates a vivid atmosphere and provides psychological depth to the antagonist, something not often found in Mörk Borg
Art/design: Excellent, expressive depictions of the titular characters
Usability: Includes an alternative d6-based encounter-resolution mechanic; a bit more complex than some scenarios, but the additional moving parts make for an interesting and memorable scenario
Deck of Secrets
Concept: “Use this deck during character creation […] to add background.”
Content: 36 violent, sordid, and bizarre selections to flesh out your characters’ personal histories
Writing: Well-crafted to inspire players’ imaginations and add compelling depth to characters
Art/design: Nice, macabre art on card backs, and textured backgrounds add some visual depth to each side
Usability: Just draw and then despair
Recared’s Unclean Pamphlet
Concept: “This pamphlet includes 13 new unclean powers.”
Content: Some seriously brutal Powers
Writing: Mixes mechanics with visceral, violent imagery
Art/design: Some striking, appropriate art and helpful typographical choices
Usability: It’s a tri-fold pamphlet. Make sure you fold it correctly, or you're probably doomed.
Content: Some seriously brutal Powers
Writing: Mixes mechanics with visceral, violent imagery
Art/design: Some striking, appropriate art and helpful typographical choices
Usability: It’s a tri-fold pamphlet. Make sure you fold it correctly, or you're probably doomed.
Strange Inhabitants of the Forest
Concept: “There is an infinite number of unusual, dangerous characters in the forests that surround the city. This book details a handful of them.”
Content: A variety of adversaries, encounters, travelers, and items to loot from their corpses
Writing: Includes copious backstories and adventure hooks
Art/design: A wide, evocative variety
Usability: Straightforward and simple to navigate
Content: A variety of adversaries, encounters, travelers, and items to loot from their corpses
Writing: Includes copious backstories and adventure hooks
Art/design: A wide, evocative variety
Usability: Straightforward and simple to navigate
The Broken Sword of Vile Souls
Concept: “When Lorenz Hattendorf was murdered, one member of his party managed to escape. […] she knows where the man’s magic sword fell when he was torn limb from limb.”
Content: A seemingly unassuming tower crawl with a murderous climax (and some loot along the way)
Writing: Mostly devoted to background and description but includes stats for enemies and the titular sword (which is pretty brutal even while broken)
Art/design: Graphics add character and ambience, and the maps provide easy navigation for the GM
Usability: It’s a tower. There’s nowhere to go but up.
Content: A seemingly unassuming tower crawl with a murderous climax (and some loot along the way)
Writing: Mostly devoted to background and description but includes stats for enemies and the titular sword (which is pretty brutal even while broken)
Art/design: Graphics add character and ambience, and the maps provide easy navigation for the GM
Usability: It’s a tower. There’s nowhere to go but up.
The Living Statue of Alk Baum
Concept: “The PCs hear a horrible rumble outside. Followed by a cacophony of screams, shrieks, and panicked voices.”
Content: An adventure that ties into the Unclean Leporello mythos; includes a release valve for blockage against an immortal foe and alternate endings based on PCs’ (in)action
Writing: Mostly descriptive with a stat block and Specials for the titular monster, including a mechanic for titanic attacks
Art/design: Textual design facilitates navigation on the fly; graphics depict the two central characters
Usability: “Use this pamphlet as best fits your needs.”
Content: An adventure that ties into the Unclean Leporello mythos; includes a release valve for blockage against an immortal foe and alternate endings based on PCs’ (in)action
Writing: Mostly descriptive with a stat block and Specials for the titular monster, including a mechanic for titanic attacks
Art/design: Textual design facilitates navigation on the fly; graphics depict the two central characters
Usability: “Use this pamphlet as best fits your needs.”
The Unclean Leporello of the Foul Wizard Baum / The Sacred Teachings of Titus the Unliving Magus
Concept: “Powers that truly should have remained forgotten.” / “Original creations of the Unliving Magus.”
Content: A roster of 20 unclean scrolls / A roster of 14 sacred scrolls
Writing: Reflects the less-grim-than-Mörk-Borg-standard content / Conveys the more Mörk-Borgy grimness and fatalistic tone
Art/design: Both have efficient textual layouts and vibrant graphic designs
Usability: A creative concept for a physical product (not yet released), and the PDFs are straightforward
Content: A roster of 20 unclean scrolls / A roster of 14 sacred scrolls
Writing: Reflects the less-grim-than-Mörk-Borg-standard content / Conveys the more Mörk-Borgy grimness and fatalistic tone
Art/design: Both have efficient textual layouts and vibrant graphic designs
Usability: A creative concept for a physical product (not yet released), and the PDFs are straightforward
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