sailing
Down the Altamaha(-ha)
Concept: “The king’s cartographer has deciphered the horn’s coordinates – but of all places, it had to be in the Altamaha. Who would be foolish enough to go there?”
Content: Boating, fishing, treasure hunting, and gruesome death in one package; some interesting interconnected elements and connections to other 3rd-party adventures
Writing: Straightforward and descriptive with an undercurrent of humor
Art/design: Clear, easy-to-navigate layouts with some nice illustrations
Usability: Nonlinear but not particularly complicated
Content: Boating, fishing, treasure hunting, and gruesome death in one package; some interesting interconnected elements and connections to other 3rd-party adventures
Writing: Straightforward and descriptive with an undercurrent of humor
Art/design: Clear, easy-to-navigate layouts with some nice illustrations
Usability: Nonlinear but not particularly complicated
Shroom Barge
Concept: “From north to south, barge pilots … carry mushrooms. Dense, heaping bargeloads of mushrooms.”
Content: An assortment of shrooms, variant Shroomic Powers (and consequences), rules for barge racing, rules of barge building, ready-made barges, and a barge-based class
Writing: Clear and easy to read prose with some obligatory conceptual weirdness
Art/design: Traditional layout and design with color, illustrations, and typographical variance lending visual variety
Usability: Simple in itself; an interesting way to lend some background color or focused variety to campaigns
Content: An assortment of shrooms, variant Shroomic Powers (and consequences), rules for barge racing, rules of barge building, ready-made barges, and a barge-based class
Writing: Clear and easy to read prose with some obligatory conceptual weirdness
Art/design: Traditional layout and design with color, illustrations, and typographical variance lending visual variety
Usability: Simple in itself; an interesting way to lend some background color or focused variety to campaigns
Within a Mile of Home
Concept: “Based on Flogging Molly’s Within A Mile of Home album”
Content: A sailor class, nautical weapons, tattoos, shipbuilding and sailing rules, and a hexcrawl (hexsail?)
Writing: Clear, concise, and descriptive with some dramatic, creepy, and somber imagery
Art/design: Primarily typographical for easy reference with some flavorful illustrations
Usability: Way easier than actually sailing; adventure includes PC- and GM-facing maps as well as links to content incorporated from external sources
This entry was sponsored by Bijan F. Zavareei as part of the Ex Libris RPG crowdfunding campaign.
“An incredibly entertaining hexcrawl that provides easy to use and engaging rules for nautical adventures. Absolutely fantastic content made with lots of love and care.”
Content: A sailor class, nautical weapons, tattoos, shipbuilding and sailing rules, and a hexcrawl (hexsail?)
Writing: Clear, concise, and descriptive with some dramatic, creepy, and somber imagery
Art/design: Primarily typographical for easy reference with some flavorful illustrations
Usability: Way easier than actually sailing; adventure includes PC- and GM-facing maps as well as links to content incorporated from external sources
This entry was sponsored by Bijan F. Zavareei as part of the Ex Libris RPG crowdfunding campaign.
“An incredibly entertaining hexcrawl that provides easy to use and engaging rules for nautical adventures. Absolutely fantastic content made with lots of love and care.”
Page 1 of 1