Glimpses of a Dying World
Glimpses of a Dying World
Concept: “Savage creatures lurk in the depths of forgotten crypts, incomprehensible relics lie waiting in the shadows of crumbling tombs, mystics argue incessantly trying to find a escape to the impending doom, and the powerful occupy themselves with vengeance.”
Content: A sprawling offering of all things Mörk Borg
Writing: Captures the tone and atmosphere of the Dying World through the descriptive text as well as the character of the mechanics
Art/design: Adapts the aesthetics and tactics of the core book with extensive use of modified public domain art
Usability: There’s something here for everyone
Horrendous and Corrupted Growth
Concept: “Born out of an Arcane Catastrophe, this creature grows large by feeding on the flesh of its prey.”
Content: Includes an encounter table and randomized attacks
Writing: Descriptive enough to convey the concept but still leave room for creative interpretation
Art/design: Great balance of old woodcut aesthetic and Mörk Borg color and sensibility
Usability: Mechanics add variability without upping the complexity
The Forsaken God
Content: A crawl through the castle and its surroundings, including a table to randomize the fortress’s layout
Writing: Ample descriptions of NPCs, locations, and other details
Art/design: Includes a full-page map and a Mörk-Borgy palette
Usability: Mechanics are incorporated into the descriptive text, which may slow some readers and GMs down