primate
D4 Monkeys in a Trench-coat
Concept: “Replace your dead character with monkeys!”
Content: d4 monkeys + trenchcoat = Scvm
Writing: Undeniably simian in its humor.
Art/design: Neon colors. Black & Yellow. A little grit. Monkeys with hats and cocktails.
Usability: Simian abilities monkey around with a conventional stat-line.
Content: d4 monkeys + trenchcoat = Scvm
Writing: Undeniably simian in its humor.
Art/design: Neon colors. Black & Yellow. A little grit. Monkeys with hats and cocktails.
Usability: Simian abilities monkey around with a conventional stat-line.
Monkey Murder Manor
“The characters venture into the depths of the venerable Manor, attempt to steal treasure, uncover its dark secrets, and kill a lot of monkeys along the way.”
Red Fur Cadaver
Concept: “Just in case you ever fantasized of fighting an orangutan with a razor blade - well here you go.”
Content: A monster straight out of the Rue Morgue
Writing: Minimal and purely mechanics-oriented
Art/design: Messy, but in the good—splattery, energetic—way
Usability: Armor stat is cleverly placed but may be difficult to see depending on medium
Content: A monster straight out of the Rue Morgue
Writing: Minimal and purely mechanics-oriented
Art/design: Messy, but in the good—splattery, energetic—way
Usability: Armor stat is cleverly placed but may be difficult to see depending on medium
The Vale of Stinking Fur
Concept: “An ape-infested jungle crawl”
Content: Map and mechanics with random events, monsters, locations, and loot
Writing: Some nice, subtle touches in the exposition
Art/design: Aids navigation and reinforces theme
Usability: Some tables reference others, but that’s the extent of the complexity
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