Bogfolk’s Forest
Concept: “Get lost in our Bog, stay a while, why don’t you?”
Content: “A forest cursed by an ancient witch’s heart” and d6 places to encounter there.
Writing: Description and mechanics interact to establish the setting and each new environment.
Art/design: Bogdown forest looms in false color behind a dark window to the text.
Usability: As a location generator for your random boggy encounters.
Content: “A forest cursed by an ancient witch’s heart” and d6 places to encounter there.
Writing: Description and mechanics interact to establish the setting and each new environment.
Art/design: Bogdown forest looms in false color behind a dark window to the text.
Usability: As a location generator for your random boggy encounters.