FÖLK-LORE: Environs & Ephemera
A collection of entries to the FÖLK-LORE Jam
The Bone of Batrasaxas
Concept: “The Bone of Batrasaxas makes any animal it touches devoted to the wielder.”
Content: An overview, crafting and use instructions, critical failures, and a sample wielder
Writing: Mechanics are concise, and the descriptive text is full of detail and character
Art/design: Relatively conservative but efficient and effective for its purpose
Content: An overview, crafting and use instructions, critical failures, and a sample wielder
Writing: Mechanics are concise, and the descriptive text is full of detail and character
Art/design: Relatively conservative but efficient and effective for its purpose
The Evil Eye
Concept: “a baleful toolkit”
Content: Optional rules for the evil eye (source, gossip, affliction, ward, and aftermath)
Writing: Some interesting concepts and foreboding imagery
Art/design: Borg-ful layouts and colors with lots of macabre eye (or lack of eye) imagery
Usability: A set of 5 easy-to-use tables
Content: Optional rules for the evil eye (source, gossip, affliction, ward, and aftermath)
Writing: Some interesting concepts and foreboding imagery
Art/design: Borg-ful layouts and colors with lots of macabre eye (or lack of eye) imagery
Usability: A set of 5 easy-to-use tables
The Fiend’s Paw
Concept: “Schleswig’s Courtroom drama”
Content: A courtroom-dungeon generator
Writing: Delivers a backstory to motivate a crawl in search of fabled treasure
Art/design: Primarily textual with typographical emphasis and illustrations to establish ambience
Usability: Straightforward to use, and interesting change of scenery for an urban adventure
Content: A courtroom-dungeon generator
Writing: Delivers a backstory to motivate a crawl in search of fabled treasure
Art/design: Primarily textual with typographical emphasis and illustrations to establish ambience
Usability: Straightforward to use, and interesting change of scenery for an urban adventure
The Green Knight
Concept: “The titular knight of Sir Gawain and the Green Knight in the dying world”
Content: A suitable grimdark adaptation that retains the legend’s dynamic and spirit
Writing: Concise and clear without sacrificing character
Art/design: Primarily textual with conventional typography; medieval graphics against a Borgy background on the cover is an appropriate visual representation of the concept
Usability: Straightforward and provides a compelling long-term, impending threat
Content: A suitable grimdark adaptation that retains the legend’s dynamic and spirit
Writing: Concise and clear without sacrificing character
Art/design: Primarily textual with conventional typography; medieval graphics against a Borgy background on the cover is an appropriate visual representation of the concept
Usability: Straightforward and provides a compelling long-term, impending threat
The Lonely Throne
Concept: “It is said that that those who sit upon this ‘Lonely Throne’ […] can attract the attention of something buried deep under Graven-Tosk that can grant them treasures and forbidden knowledge… for a price.”
Content: 12 random encounters, 3 otherworldly entities, 21 rewards, 8 consequences, and more adventure possibilities than I feel like calculating
Writing: A clever concept well executed with lots of descriptive flair
Art/design: Organized for usability with illustrations and other graphic elements that contribute atmosphere
Usability: Linear, dual-column layout makes the document easy to read and navigate
Content: 12 random encounters, 3 otherworldly entities, 21 rewards, 8 consequences, and more adventure possibilities than I feel like calculating
Writing: A clever concept well executed with lots of descriptive flair
Art/design: Organized for usability with illustrations and other graphic elements that contribute atmosphere
Usability: Linear, dual-column layout makes the document easy to read and navigate
The Lost Riddares of Daol Grenn
Concept: “Here lies what remains of these once mighty warriors.”
Content: Profiles of four legendary heroes and the relics that can be found in their resting places
Writing: Appropriate grimness tempered by occasional bouts of humor
Art/design: Nonlinear layout leverages a variety of typefaces and abstract as well as representational designs
Usability: Spatial organization, graphic choices, and visual cues help readers navigate a fairly dense page
Content: Profiles of four legendary heroes and the relics that can be found in their resting places
Writing: Appropriate grimness tempered by occasional bouts of humor
Art/design: Nonlinear layout leverages a variety of typefaces and abstract as well as representational designs
Usability: Spatial organization, graphic choices, and visual cues help readers navigate a fairly dense page
The Shadow of the Wu
Concept: “Inspired by the mysticism of Wushu Theatre and the music influenced by it”
Content: 20 Powers and 2 classes inspired by martial arts media
Writing: Straightforward and direct with occasional bouts of humor
Art/design: A blend of Eastern art and Mörk Borg color and layout
Usability: Some Power descriptions visually intermingle or conflict; not unusable, but takes a moment to parse
Content: 20 Powers and 2 classes inspired by martial arts media
Writing: Straightforward and direct with occasional bouts of humor
Art/design: A blend of Eastern art and Mörk Borg color and layout
Usability: Some Power descriptions visually intermingle or conflict; not unusable, but takes a moment to parse
What’s Wrong with Me, Doctor?
Concept: “You’re obviously infected, but with what? Monkey Pox? Weeping Plague? Gods save you if it’s the Black Fits.”
Content: A gross of diseases generated on a pair of 12-point tables
Writing: Nasty descriptions of symptoms and even nastier descriptions of fatalities
Art/design: Figures and background visually support motifs of illness and mortality
Usability: A good tool for adding character to basic infection
Content: A gross of diseases generated on a pair of 12-point tables
Writing: Nasty descriptions of symptoms and even nastier descriptions of fatalities
Art/design: Figures and background visually support motifs of illness and mortality
Usability: A good tool for adding character to basic infection
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