Heretic
Blackpowder Weapons for the Rich and Foolhardy
Concept: “Expensive, exotic, and very loud”
Content: A variety of firearms, ammunition, and special rules for using them
Writing: Concise general and item-specific mechanics
Art/design: Uses the illustration and ground to differentiate general mechanics and categories of arms
Usability: It’s a spiked arquebus blast to the face!
Content: A variety of firearms, ammunition, and special rules for using them
Writing: Concise general and item-specific mechanics
Art/design: Uses the illustration and ground to differentiate general mechanics and categories of arms
Usability: It’s a spiked arquebus blast to the face!
Bloat
Concept: “The Gourmand’s Cutlery allows the wielder to eat anything. Which is good, as the user becomes famished and must eat.”
Content: A wonderland of overconsumption and excrescence
Writing: Contributes greatly to dungeon’s character
Art/design: Just offal
Usability: Layout facilitate easy navigation
Bone Bowyer
Concept: “A horrid, stealthy fey […] fashions bows from the bones of the children that it hunts.”
Content: An unearthly foe or unsavory ally of circumstance
Writing: Sets a thoroughly grim tone and provides multiple hooks
Art/design: Appropriately creepy and atmospheric illustration
Usability: Will always hit, but maybe not the intended target
Content: An unearthly foe or unsavory ally of circumstance
Writing: Sets a thoroughly grim tone and provides multiple hooks
Art/design: Appropriately creepy and atmospheric illustration
Usability: Will always hit, but maybe not the intended target
Graves Left Wanting
Concept: “The PCs find themselves buried alive in the vast, ever-changing cemetery of Graven-Tosk.”
Content: A macabre, nonlinear graveyard crawl
Writing: Relentlessly grim with splashes of gallows humor, especially at the end
Art/design: Monochrome with purple highlights set the atmosphere beautifully
Usability: Well-organized into sections that include relevant stat blocks
Mörk Borg Cult: Heretic
9 contributors
Concept: “A zine full of MÖRK BORG stuff. Most of it is created by our wonderful community and will be (or already is) made available for free download on morkborg.com, but there is also exclusive official material.”
Content: Generators for cults and curses, feats, 2 classes, black-powder weapons, 2 long adventures, a pair of 1-page dungeons, and a quartet of monsters/NPCs
Writing: Varies by author but consistently emphasizes images and concepts that are grim, creepy, and/or outright weird
Art/design: Every entry’s layout, graphic design, and coloration are distinct, creating a lot of visual diversity and easy navigability; sweet foil printing on the cover and first page; fold-out covers just to cram as much content into this zine as possible
Usability: The only obstacle is deciding what to read first.
Content: Generators for cults and curses, feats, 2 classes, black-powder weapons, 2 long adventures, a pair of 1-page dungeons, and a quartet of monsters/NPCs
Writing: Varies by author but consistently emphasizes images and concepts that are grim, creepy, and/or outright weird
Art/design: Every entry’s layout, graphic design, and coloration are distinct, creating a lot of visual diversity and easy navigability; sweet foil printing on the cover and first page; fold-out covers just to cram as much content into this zine as possible
Usability: The only obstacle is deciding what to read first.
Sacrilegious Songbird
Concept: “Your soul may be screaming, but your throat sings sweetly.”
Content: A bard befitting Mörk Borg
Writing: Provides a vain, acquisitive characterization alongside brutal imagery and standard mechanics
Art/design: Illustration features three whole colors; a bit of a chromatic departure, but atmospheric and fitting
Usability: Definitely not your grandad's minstrel
Content: A bard befitting Mörk Borg
Writing: Provides a vain, acquisitive characterization alongside brutal imagery and standard mechanics
Art/design: Illustration features three whole colors; a bit of a chromatic departure, but atmospheric and fitting
Usability: Definitely not your grandad's minstrel
The Merchant
Concept: “Eternally he wanders the dying world, bearing a grudge that too will never die.”
Content: An undead NPC hawking curios on the road to wherever
Writing: Provides background on the character and descriptions of his wares
Art/design: Expressive in a creepily sentimental sort of way
Usability: Items are arranged by geographic location for quick navigation
Content: An undead NPC hawking curios on the road to wherever
Writing: Provides background on the character and descriptions of his wares
Art/design: Expressive in a creepily sentimental sort of way
Usability: Items are arranged by geographic location for quick navigation
Unheroic Feats
Concept: “When getting better, if not using an optional class, you may instead gain a feat.”
Content: Abilities that add versatility for classless characters (and more motivation to play them)
Writing: The descriptions incentivize adoption as much as the mechanics
Art/design: More conservative graphic design than the core book but with plenty of gore and rottenness in the illustrations
Usability: Clearly and linearly laid out
Content: Abilities that add versatility for classless characters (and more motivation to play them)
Writing: The descriptions incentivize adoption as much as the mechanics
Art/design: More conservative graphic design than the core book but with plenty of gore and rottenness in the illustrations
Usability: Clearly and linearly laid out
Page 1 of 1