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Anti-Paladin Filthy Slime Jam!

Pssst, hey kid. Do you revel in filth? Bathe in slime? Celebrate evil? Are you base?  Love yellow? Think Comic-Sans is fun and flirty? Then this, my friend, is the jam for you! 

Paladin Jam

Concept: “Some fools still believe in concepts like FAITH and MERCY and JUSTICE. … We ambush them, murder them, and squish them into delicious jellies.”
Content:
A faith-based spread
Writing:
Lore and a table of 6 effects based on the main ingredient’s faith
Art/design:
Typographical choices add emphasis and delineate sections; includes a picture if you’re curious what the jar looks like
Usability:
Goes great on toast (…made from the bones of the righteous)

Paladin Schmaladin Order

Concept: “Fallacious heralds and protectors of the sham god”
 Content:
An insidious religious order to populate the Dying World with
Writing:
Includes tables for their activity and a sketch of their lair
Art/design:
Includes some tinted photography and public domain art; text is in a variety of typefaces situated and colored to be readable against the background images
Usability:
A good basis for GMs to flesh out for worldbuilding and adventures 

Paladin That...

Concept: “Paladin that isn’t scvm and saves the world, and is not weak and is real strong and good at fighting and is like real cool and they isn’t gross and has some like cool armor or a shield and is totally the hero with like a big sword or like a power…”
Content:
Relatively lean and perpetually plagued by inquisitors
Writing:
Mostly devoted to explaining how kewl you are
Art/design:
Very brightly colored, but still readable
Usability:
Really very kewl

Paladins of the Unclean Light

Concept: “In the sewers of Graven Tosk to Galgenbeck they lie, disgraced, covered in their own filth and blood, abandoned by everyone.”
Content:
A pair of poop-themed paladins devoted to the shit goddess
Writing:
Fairly simply stat blocks with extended flavor text
Art/design:
Jegs’ trademark grody, sludgy artwork takes center stage
Usability:
Blackletter text slows reading and hinders quick reference a bit 

Sinaxariat - Apostecary Guild

Concept: “Guild members […] will trade a decoction vial for two vials’ worth of humorous fluids or a relatively fresh relevant organ...”
Content:
24 supernatural substances with gruesome effects
Writing:
Provides context and concise descriptions of decoctions’ effects
Art/design:
4 text blocks arrayed around a pretty brutal central image
Usability: color-coded for easy reference

Tellurian Entity Druj

Concept: “The result of aeons of unrotting, Druj, the defaced god of the crust. Do your sacrifices and be blessed. But be diligent on your devotion, or it will consume you.”
Content:
A parasitic glob that imparts special abilities in exchange for fresh meat
Writing:
Lore, rules for gaining and maintaining the glob, and a d8 table of imparted abilities
Art/design:
Trippy, psychedelic colors and patterns with easily readable blocks of text
Usability:
Not water soluble

The Anti-Paladin Toolkit

Concept: “Yes, you are a son of a bitch. But, you know in the end there is no one that can judge you.”
Content:
Essential items for the aspiring antipaladin
Writing:
Shot through with sardonic, angry humor
Art/design:
Grungy black on yellow (and vice versa) with some pink for spot color
Usability:
Some vertically oriented writing but not excessive

The Blood Knight

Concept: “The blood is your curse. The blood is your blessing. Since you were made, blood is the only thing that matters.”
Content:
A blood-themed warrior class
Writing:
Laden with vivid imagery and lean, straightforward mechanics
Art/design:
Relatively conservative with typefaces and visual elements
Usability:
Bring a mop

The Holy Order of Myxogastrian Knights

Concept: “Every aspirant is implanted with a sample of their patron and it strengthens their resolve, piety and wisdom.”
Content:
Six quests for initiates seeking to prove their worth (willing or otherwise)
Writing:
Provides lore and quest sketches; some are more absurd than others
Art/design:
Easily readable body text with stylized headings; includes an illustration of a sample knight and one pretty sweet basilisk icon
Usability:
GMs will have to supply knight stats and flesh out the quests

The Joy (and Suffering) of Sex

Concept: “If a vile scumbag has earned a carnal punishment from the gods, or a gutless worm is unable to decide which position they desire, this is the supplement for you.”
Content:
A table of STDs and a table of positions
Writing:
Descriptive names and clear explications of effects
Art/design:
Straightforward delivery embellished with blackletter, colored lines, and engravings
Usability:
The diseases have effects and some mechanics; the positions are just for lulz

The Skullbound Priesthood

Concept: “Four hooded priests stand before you, each presenting a skull filled with unknown liquids.”
Content:
Six skulls full of … stuff.
Writing:
Contains and mechanics for each skull’s contents
Art/design:
Easily readable body text with stylized headings (and plenty of skulls)
Usability:
GM will need to stat the priests when (not if) the PCs decide to kick their asses

Wrong God

Concept: “A catholic Church in the middle of nowhere. Rumors have it that people keep disappearing around here, and that GOD Himself lives here.”
Content:
A severely twisted cathedral crawl
Writing:
Violent and visceral. You’ve been warned.
Art/design:
Descriptions arranged within the map provide verbal “illustrations”; reading progresses up the page, creating friction and synergizing with the content to parody ascension
Usability:
Includes some transgressive iconography; reader discretion advised
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