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Last War

Forbidden Psalm: A Gloomy Day

Concept: “Across the Chemical Wastes comes a collaboration soaked in mud and choking from gas... a collection of 3 Scenarios, new monsters, and weapons”
Content: Three scenarios, two mercenaries, two weapons, and a monstrous plague for Forbidden Psalm.
Writing: Narrative scenarios raise the stakes to a foreboding conclusion. 
Art/design: Muted, desperate, and grim. Earns its titular gloom.
Usability: Varied, stylized, but legible design. 

Forbidden Psalm: Last War

Concept: “The Great War, World War, War to End All Wars: the only true name it has is The Last War, for now there remain not enough people to fight another.”
Content: A 28mm miniature agnostic small-scale skirmish game set in the wastes of the Last War.
Writing: Tangible combat mechanics cut through the false justifications, the final plague, and the fog that remains to reveal the of true horrors of The Last War.
Art/design: Ragged illustrations full of the dull palette and subdued tension of the trenches. Official documents mix with marginalia in a found document style.
Usability: Standalone rules for solo, cooperative, and versus miniature engagements.

Trench Coats and Trench Cats Last War Expansion

Concept: “New Horrors of War Spotted
Strange things have been reported from the front this week.”
Content: Trench coats. Trench cats. Trench warfare. New scenarios
Writing: Amusing variety of coats and cats—and trench warfare.
Art/design: Public domain depictions of aggressive cats, bell ringers, whisky drinking horse skulls. A terrifying miniature of a bloody creature. All in a newspaper layout.
Usability: Requires Forbidden Psalm: Last War
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