swine
False Dusk
Content: A scroll that summons darkness and feral pigs
Writing: Mostly descriptive with a few mechanical components
Art/design: Typography and layout differentiate sequential elements; also includes a piggy
Usability: Intuitive, with some potentially entertaining applications
Og Magog's Pig Farm
Content: A narrative with two branch points and many unfortunate branches
Writing: Heavy on pathos with visceral and darkly surrealistic imagery
Art/design: Uses various typefaces for visual emphasis and illustrations that lend emotive effect
Usability: “Beware, this thing is heavy and has a lot of content warnings. It's about abuse.”
Scream, Bloody Boar
Concept: “Recurring encounters with a malevolent spectral swine”
Content: A pissed-off pig with an undying vendetta against your party
Writing: Some simple instructions and stats
Art/design: Colors and designs add character while preserving readability
Usability: A quick, easy way to add a minor recurring antagonist to games
The Farm
Concept: “Since it’s Mörk Borg, you’ve probably already guessed that everything is just fine, and the livestock aren’t slaughtering people or anything like that.”
Content: Animal Farm on PCP
Writing: Well-delineated descriptions of individual locations pervaded by visceral charnel imagery and punctuated by sardonic wit and bleak humor
Art/design: Laid out for easy use with stats and maps proximal to descriptions; includes some gritty, evocative illustrations
Usability: Easy to run and guaranteed to get some cringes; not for the body-horror averse
VVil-boar, the Soul Eater
Content: No head but filled with rage
Writing: Includes stats, lore, and an extended adventure seed
Art/design: Type, color, and layout differentiate textual components for easy use
Usability: Has the potential to kill or maim PCs merely by encountering (not even fighting) them
You Don’t Yank on the Spine of God
Content: A drug-fueled, sex-filled, pig boiling trip into the unconscious.
Writing: A hallucinogenic dream sequence.
Art/design: Psychedelic photo mashups of NPCs, hand-drawn map. Glaring yellow text over a drug-addled purple backdrop.
Usability: Designed in a three-column pamphlet format.