Georg “Getaro” Dünnwald
Bogfolk’s Silver
Concept: “Picked up any silver? Good for you, NOW ROLL A D20!!!”
Content: Like normal silver, but probably fvcked.
Writing: Seven shiny new miseries* for those greedy scvm.
Art/design: Cursed silver coins fall, casting angled shadows across a plastered page.
Usability: *Not “Miseries” in that sense. That fate is sealed.
Content: Like normal silver, but probably fvcked.
Writing: Seven shiny new miseries* for those greedy scvm.
Art/design: Cursed silver coins fall, casting angled shadows across a plastered page.
Usability: *Not “Miseries” in that sense. That fate is sealed.
Egg Chamber
Concept: “Fun room with an egg-citing NPC”
Content: An egg-centric encounter; heavy on scatological humor
Writing: A balance of descriptive text and mechanics with some putrid and absurd imagery
Art/design: Text heavy, but well stylized and organized around/in a map and illustration
Usability: Some elements may be a bit much for more squeamish players
Content: An egg-centric encounter; heavy on scatological humor
Writing: A balance of descriptive text and mechanics with some putrid and absurd imagery
Art/design: Text heavy, but well stylized and organized around/in a map and illustration
Usability: Some elements may be a bit much for more squeamish players
Frogborn
Concept: “The unspeakable depravity of the way they dress... the unimaginable horror of their singing... only wretched SCVM would side with...”
Content: A FROGBORN
Writing: A refreshing quaff of bog water. *It’ll help clear out the sinuses.
Art/design: Gritty bog background on neon green corpse painted frogborn.
Usability: Available in full color and plaintext versions. Metal growl at the start of each session for an extra omen.
Content: A FROGBORN
Writing: A refreshing quaff of bog water. *It’ll help clear out the sinuses.
Art/design: Gritty bog background on neon green corpse painted frogborn.
Usability: Available in full color and plaintext versions. Metal growl at the start of each session for an extra omen.
I love Willo.
Stiff Sorcery
“The scent of rotting flesh, the cloying sweetness of fresh blood, and a thick miasma of bodily odors permeate the air around them, alerting all who know of Stiff Sorcery to their nature.”
Tar'Pir
Concept: “The tar greets you warmly”
Content: A Tar’Pir merchant. With boons to give.
Writing: A delightful mixture of childlike whimsy and terror. A naive horror.
Art/design: Delightfully drippy. Delicious contrast between light and dark.
Usability: Available at any tar pit near you, both illustrated and plaintext.
Content: A Tar’Pir merchant. With boons to give.
Writing: A delightful mixture of childlike whimsy and terror. A naive horror.
Art/design: Delightfully drippy. Delicious contrast between light and dark.
Usability: Available at any tar pit near you, both illustrated and plaintext.
The Lost Soul
Concept: “Fit for battle, eager for revenge, afraid of confrontation? Play the crybaby you always wanted to be!”
Content: Inspired by The Binding of Isaac, this pint-size scvm ready to take on the Dying World
Writing: Standard character profile with two tables of special features (boons and blessings); overall arrangement is different from the standard organization, but at this scale, usability isn’t significantly affected
Art/design: Facilitates reference during character creation and features a pretty expressive illustration
Usability: A very particular starting loadout; slightly more special features than standard, but still manageable
Content: Inspired by The Binding of Isaac, this pint-size scvm ready to take on the Dying World
Writing: Standard character profile with two tables of special features (boons and blessings); overall arrangement is different from the standard organization, but at this scale, usability isn’t significantly affected
Art/design: Facilitates reference during character creation and features a pretty expressive illustration
Usability: A very particular starting loadout; slightly more special features than standard, but still manageable
Tormented Imp Mangler
Concept: “little shits jumping around you that you can throw at enemies or stomp to death to make cool shit happen!”
Content: Alternate reality Tim, punished for his sins by little imps.
Writing: Narrative and mechanics reinforce what a pain in the ass these imps are.
Art/design: Imps cavort in TIM’s wake... until he throttles one by moonlight.
Usability: Imp as follower. Broke. Imp as weapon. Woke.
Content: Alternate reality Tim, punished for his sins by little imps.
Writing: Narrative and mechanics reinforce what a pain in the ass these imps are.
Art/design: Imps cavort in TIM’s wake... until he throttles one by moonlight.
Usability: Imp as follower. Broke. Imp as weapon. Woke.
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